Usage of computer generated imagery in VJ performance

Date

2017-05

Editor(s)

Advisor

Treske, Andreas

Supervisor

Co-Advisor

Co-Supervisor

Instructor

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Abstract

This thesis aims to study the usage of computer generated imagery in VJ Performance. The main workflow of VJ Practices has been divided into content, process, and output. The project includes the creation of computer generated visual material via generative/creative coding defined as content, VJ performance with these materials defined as process, and presentation of visuals via Video Projection Mapping Technology defined as output.

Source Title

Publisher

Course

Other identifiers

Book Title

Degree Discipline

Media and Visual Studies

Degree Level

Master's

Degree Name

MA (Master of Arts)

Citation

Published Version (Please cite this version)

Language

English

Type