Browsing by Subject "Play"
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Item Restricted Başkent Tiyatrosu ve Mehmet Tahir İkiler(Bilkent University, 2020) Büyük, Arda Akça; Ulubek, Beyza; Parmaksız, Derya; Sevinç, Murat; Sezgin, SelinBu araştırma usta tiyatro oyuncusu ve yazarı Mehmet Tahir İkiler'in hayatını ve Başkent Tiyatrosu'nun kuruluş ve gelişimini ele almaktadır. Konservatuar eğitimi almayıp, ailesiyle bu mesleğe girmiş olan İkiler çocukluk döneminden beri sahne yaşamının içerisindedir. İlk sahnesini ise on altı yaşında Mersin'de ailesinin tiyatrosunda almıştır. 1994 yılında Melih Gökçek'in teklifiyle Başkent Tiyatrosu'nu kurmuştur.Kuruluşundan beri Necip Fazıl gibi usta bir isme olan hayranlığından dolayı başta Bir Adam Yaratmak olmak üzere onun oyunlarını oynamıştır. Ayrıca çocuk tiyatrolarına önem vermiştir. İkiler, yirmi beş yıllık bir başarı serüveninin içinde yer almıştır ve 2019 yılında Başkent Tiyatrosu'ndaki işinden emekli olmuştur.Item Open Access Design of a modular playground equipment system for physically (motor) disabled children(1993) Sağdıç, Yaprak SavutThe elements of a medium for gathering the able and disable bodied children are examined within the scope of this study. Starting from the importance of play for children, the characteristics and the properties of the middle childhood are chosen as the domain. The play spaces and the playgrounds including the equipment are examined. The types of disabilities with special emphasize on the physically disabled ones are investigated. The motor type of disabled ones are specified as the potential user group. Besides, the assistive devices and rehabilitative apparatus used by the physically (motor) disabled children are pointed out. Finally, a modular playground equipment system is designed for the physically disabled children, which can serve both as a rehabilitation apparatus and a center for gathering all children in a playground to enjoy themselves.Item Open Access Encounter, mimesis, play: theatricality in spatial arts(1999) Sarıkartal, ÇetinOn the basis of the experience of four works from Turkey, this study attempts to reveal that actual experience of spatial arts (traditionally called visual arts) is also theatrical. During the study, it is observed that the fundamental factor behind the experience of spatial artworks is an uncanny encounter with them in a specific space- time. The study further argues that the enactment of the audience in the space-time of the work involves an intermingling of pre-rational and rational modes of mimesis and play. In this context, a theoretical study can be based on sensuous bodily affection by the works, following the traces of practical logic, which is effective during such experience.Item Restricted Haldun Dormen ve Dormen Tiyatrosu(Bilkent University, 2018) Şahin, Melik Burak; Şenocak, Deren; Ergün, Eylül; Urhan, Yunus Emre; Başpınar, ZeynepBu araştırmada, Haldun Dormen’in Tiyatro kariyeri ve Haldun Dormen’in kurduğu Dormen Tiyatrosu incelenmiştir. Haldun Dormen’in tiyatroya başlamasında etkili olan etkenler ve Dormen Tiyatrosu’nun sergilediği önemli oyunlar anlatılmıştır. Bu süreçte yaşanan önemli olaylar ve Dormen Tiyatrosu’nun Türk Tiyatro Tarihine olan etkileri üzerinde durulmuştur. Araştırma sürecinde yazılı ve sözlü kaynaklardan faydalanılmıştır.Item Open Access Knowledge about, practice in, attitude toward risky play: a case study from a school in Türkiye(2023-01) Şimşek, MerveThis study was conducted to examine teachers’ knowledge about, practice in, and attitude toward risky play. Participants of the study are coming from different cultures and educational backgrounds. With so, the study is to be examining the effect of culture towards risky play. This case study investigates a school that is using two different educational programs; the classes in the school are all taught by one national and one international teacher. Participants for the study are chosen via purposeful and convenience sampling methods. Data for the study collected via semi-structured and one-on-one interviews. Data analyses revealed that teachers’ nationalities are not a determining factor on knowledge about, practice in and attitude toward risky play. Indirectly, their upbringing, the country they grew up in and the year of teaching experience influenced their attitudes towards risky play.Item Open Access The language of play: developing preschool vocabulary through play following shared book-reading(Elsevier, 2018) Toub, T. S.; Hassinger-Das, B.; Nesbitt, K. T.; Ilgaz, Hande; Weisberg, D. S.; Hirsh-Pasek, K.; Golinkoff, R. M.; Nicolopoulou, A.; Dickinson, D. K.Two studies explored the role of play in a vocabulary intervention for low-income preschoolers. Both studies presented new vocabulary through book-readings. Study 1 children (N = 249; Mage = 59.19 months) were also randomly assigned to participate in Free Play, Guided Play, or Directed Play with toys relating to the books. Guided and Directed Play conditions involved different styles of adult support. Although children in all conditions showed significant gains in knowledge of target vocabulary words, children in both adult-supported conditions showed significantly greater gains than children experiencing Free Play. In Study 2, classroom teachers implemented our procedures instead of researchers. All children (N = 101; Mage = 58.65 months) reviewed half the vocabulary words through a hybrid of guided and directed play and half the words through a picture card review activity. Children showed significant pre- to post-test gains on receptive and expressive knowledge for both sets of taught words, but they also showed significantly greater expressive vocabulary gains for words reviewed through play. These results suggest that there are unique benefits of adult-supported play-based activities for early vocabulary growth.Item Open Access The ludic production of space: gamification and spatial experience(2019-07) Murat, Fatma NurThis thesis traces the changes in the spatiality of play with a focus on conceptual and structural transformations play has undergone in the modern times. These transformations lead to the dissolution of the boundaries between play space and physical space. Later, the emergence of gamification brings to the completion the fusion between play and life. With the development of location based social networks, gamification turns the spatial experience into a part of play. In order to understand the implications of this transformation, Lefebvre’s conception of the production of space is used as a conceptual tool. It is argued that play seeps into each element of the spatial triad and becomes a part of the production of space. The possibility of the creation of the differential space through gamification is discussed.