Estimation of depth fields suitable for video compression based on 3-D structure and motion of objects
dc.citation.epage | 908 | en_US |
dc.citation.issueNumber | 6 | en_US |
dc.citation.spage | 904 | en_US |
dc.citation.volumeNumber | 7 | en_US |
dc.contributor.author | Alatan, A. A. | en_US |
dc.contributor.author | Onural, L. | en_US |
dc.date.accessioned | 2016-02-08T10:43:18Z | |
dc.date.available | 2016-02-08T10:43:18Z | |
dc.date.issued | 1998-06 | en_US |
dc.department | Department of Electrical and Electronics Engineering | en_US |
dc.description.abstract | Intensity prediction along motion trajectories removes temporal redundancy considerably in video compression algorithms. In three-dimensional (3-D) object-based video coding, both 3-D motion and depth values are required for temporal prediction. The required 3-D motion parameters for each object are found by the correspondence-based E-matrix method. The estimation of the correspondences - two-dimensional (2-D) motion field - between the frames and segmentation of the scene into objects are achieved simultaneously by minimizing a Gibbs energy. The depth field is estimated by jointly minimizing a defined distortion and bitrate criterion using the 3-D motion parameters. The resulting depth field is efficient in the rate-distortion sense. Bit-rate values corresponding to the lossless encoding of the resultant depth fields are obtained using predictive coding; prediction errors are encoded by a Lempel-Ziv algorithm. The results are satisfactory for real-life video scenes. | en_US |
dc.description.provenance | Made available in DSpace on 2016-02-08T10:43:18Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 1998 | en |
dc.identifier.doi | 10.1109/83.679440 | en_US |
dc.identifier.issn | 1057-7149 | |
dc.identifier.uri | http://hdl.handle.net/11693/25351 | |
dc.language.iso | English | en_US |
dc.publisher | Institute of Electrical and Electronics Engineers | en_US |
dc.relation.isversionof | http://dx.doi.org/10.1109/83.679440 | en_US |
dc.source.title | IEEE Transactions on Image Processing | en_US |
dc.subject | 3-D motion | en_US |
dc.subject | 3-D structure | en_US |
dc.subject | Dense depth estimation | en_US |
dc.subject | Depth encoding | en_US |
dc.subject | Motion analysis | en_US |
dc.subject | Object-based video coding | en_US |
dc.subject | Rate-distortion theory | en_US |
dc.subject | Algorithms | en_US |
dc.subject | Gibbs free energy | en_US |
dc.subject | Image analysis | en_US |
dc.subject | Image coding | en_US |
dc.subject | Image quality | en_US |
dc.subject | Image segmentation | en_US |
dc.subject | Matrix algebra | en_US |
dc.subject | Object recognition | en_US |
dc.subject | Signal distortion | en_US |
dc.subject | Three dimensional computer graphics | en_US |
dc.subject | Dense depth estimation | en_US |
dc.subject | Rate distortion theory | en_US |
dc.subject | Image compression | en_US |
dc.title | Estimation of depth fields suitable for video compression based on 3-D structure and motion of objects | en_US |
dc.type | Article | en_US |
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