Real-time fringe pattern generation with high quality

dc.contributor.authorKang, Hoonjongen_US
dc.contributor.authorYaraş, Fahrien_US
dc.contributor.authorOnural, Leventen_US
dc.contributor.authorYoshikawa, H.en_US
dc.coverage.spatialVancouver, Canadaen_US
dc.date.accessioned2016-02-08T12:26:08Zen_US
dc.date.available2016-02-08T12:26:08Zen_US
dc.date.issued2009en_US
dc.departmentDepartment of Electrical and Electronics Engineeringen_US
dc.descriptionDate of Conference: 26–30 April 2009en_US
dc.descriptionConference Name: Digital Holography and Three-Dimensional Imaging, OSA 2009en_US
dc.description.abstractA hologram computation procedure and its GPU implementation are presented. The procedure is based on partitioning. Each segment has an approximate but simpler frequency domain representation. Quality of the results is comparable to Fresnel holograms.en_US
dc.description.provenanceMade available in DSpace on 2016-02-08T12:26:08Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 2009en
dc.identifier.doi10.1364/DH.2009.DTuB7en_US
dc.identifier.issn2162-2701en_US
dc.identifier.urihttp://hdl.handle.net/11693/28648en_US
dc.language.isoEnglishen_US
dc.publisherOSAen_US
dc.relation.isversionofhttps://doi.org/10.1364/DH.2009.DTuB7en_US
dc.source.titleProceedings of the Digital Holography and Three-Dimensional Imaging, OSA 2009en_US
dc.subjectFrequency-domain representationsen_US
dc.subjectFresnel hologramsen_US
dc.subjectFringe patternen_US
dc.subjectGPU implementationen_US
dc.subjectHigh qualityen_US
dc.subjectComputer generated holographyen_US
dc.subjectImaging systemsen_US
dc.subjectHologramsen_US
dc.titleReal-time fringe pattern generation with high qualityen_US
dc.typeConference Paperen_US

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