A fuzzy logic based approach for enchanging depth perception in computer graphics

buir.advisorÇapın, Tolga
dc.contributor.authorÇipiloğlu, Zeynep
dc.date.accessioned2016-01-08T18:12:09Z
dc.date.available2016-01-08T18:12:09Z
dc.date.issued2010
dc.descriptionAnkara : The Department of Computer engineering and the Institute of Engineering and Science of Bilkent University, 2010.en_US
dc.descriptionThesis (Master's) -- Bilkent University, 2010.en_US
dc.descriptionIncludes bibliographical references leaves 78-83.en_US
dc.description.abstractRapid progress in 3D rendering and display technologies brings the problem of better visualization of 3D content. Providing correct depth information and enabling the user to perceive the spatial relationship between the objects is one of the main concerns during the visualization of 3D content. In this thesis, we introduce a solution that can either be used for automatically enhancing the depth perception of a given scene, or as a component that suggests suitable rendering methods to application developers. In this novel solution, we propose a framework that decides on the suitable depth cues for a given 3D scene and the rendering methods which provide these cues. First, the system calculates the importance of each depth cue using a fuzzy logic based algorithm which considers the user's tasks in the application and the spatial layout of the scene. Then, a knapsack model is constructed to keep the balance between the rendering costs of the graphical methods that provide these cues and their contribution to depth perception. This cost-pro t analysis step selects the proper rendering methods for the given scene. In this work, we also present several objective and subjective experiments which show that our automated depth perception enhancement system is statistically (p < 0.05 ) better than the other method selection techniques that are tested.en_US
dc.description.provenanceMade available in DSpace on 2016-01-08T18:12:09Z (GMT). No. of bitstreams: 1 0003982.pdf: 29343116 bytes, checksum: 057494b4de8ca83498abbe0cdb8431b4 (MD5)en
dc.description.statementofresponsibilityÇipiloğlu, Zeynepen_US
dc.format.extentxiv, 97 leaves, illustrationsen_US
dc.identifier.itemidB121781
dc.identifier.urihttp://hdl.handle.net/11693/15015
dc.language.isoEnglishen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectDepth perceptionen_US
dc.subjectDepth cuesen_US
dc.subjectCue combinationen_US
dc.subjectComputer graphicsen_US
dc.subjectPerceptually-aware renderingen_US
dc.subject.lccT385 .C575 2010en_US
dc.subject.lcshComputer graphics.en_US
dc.subject.lcshRendering (Computer graphics)en_US
dc.subject.lcshDepth perception--Computer simulation.en_US
dc.titleA fuzzy logic based approach for enchanging depth perception in computer graphicsen_US
dc.typeThesisen_US
thesis.degree.disciplineComputer Engineering
thesis.degree.grantorBilkent University
thesis.degree.levelMaster's
thesis.degree.nameMS (Master of Science)

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