The effect of competition on learning in games

dc.citation.epage41en_US
dc.citation.spage35en_US
dc.citation.volumeNumber87en_US
dc.contributor.authorCagiltay, N. E.en_US
dc.contributor.authorOzcelik, E.en_US
dc.contributor.authorOzcelik, N. S.en_US
dc.date.accessioned2016-02-08T09:42:33Z
dc.date.available2016-02-08T09:42:33Zen_US
dc.date.issued2015en_US
dc.departmentComputer Technology and Information Systemsen_US
dc.description.abstractToday serious games are having an important impact on areas other than entertainment. Studies show that serious games have a potential of creating learning environments to better reach the educational and training goals. The game design characteristics and game elements are need to be explored in detail for increasing the expected benefits of the gaming environments. In this study, the effect of competition, one of the design elements of game environments, on learning is analyzed experimentally. The study is conducted with 142 students. The results of this study show that when a competition environment is created in a serious game, motivation and post-test scores of learners improve significantly. The results of this study are expected to guide the serious game designers for improving the potential benefits of serious games. © 2015 Elsevier Ltd.en_US
dc.description.provenanceMade available in DSpace on 2016-02-08T09:42:33Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 2015en_US
dc.identifier.doi10.1016/j.compedu.2015.04.001en_US
dc.identifier.eissn1873-782X
dc.identifier.issn0360-1315
dc.identifier.urihttp://hdl.handle.net/11693/21181en_US
dc.language.isoEnglishen_US
dc.publisherPergamon Pressen_US
dc.relation.isversionofhttp://dx.doi.org/10.1016/j.compedu.2015.04.001en_US
dc.source.titleComputers and Educationen_US
dc.subjectInteractive learning environmentsen_US
dc.subjectPost-secondary educationen_US
dc.subjectDesignen_US
dc.subjectCompetition environmentsen_US
dc.subjectDesign elementsen_US
dc.subjectGame environmenten_US
dc.subjectInteractive learning environmenten_US
dc.subjectLearning environmentsen_US
dc.subjectLearning in gamesen_US
dc.subjectPostsecondary educationen_US
dc.subjectPotential benefitsen_US
dc.subjectComputer aided instructionen_US
dc.titleThe effect of competition on learning in gamesen_US
dc.typeArticleen_US

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