Progressive gameplay: emergent anticapitalism in story-driven video games

buir.advisorÖzkul McGeoch, Didem
dc.contributor.authorDoğan, Taylanumut
dc.date.accessioned2023-12-01T13:48:43Z
dc.date.available2023-12-01T13:48:43Z
dc.date.copyright2023-11
dc.date.issued2023-11
dc.date.submitted2023-12-01
dc.descriptionCataloged from PDF version of article.en_US
dc.descriptionIncludes bibliographical references (leaves 94-108).en_US
dc.description.abstractThis thesis considers the potential of story-driven video games in promoting liberatory discourses. It examines Cyberpunk 2077, an action/roleplaying game set in a cyberpunk city rife with violence and social inequality; and Night in the Woods, an adventure game about a gothic mystery set in a small Rust Belt town. The thesis adopts a textual and formal approach in conjunction while analyzing the discourses of social liberation and their effectiveness in the interactive yet solitary experience of single-player gameplay through these two video games. In doing so, the thesis adopts a critical theoretical framework that considers these two video games in relation to the Spectacle of capitalist society and the forms of resistance adopted by the Situationist International, as well as the cultural materialist approach of Raymond Williams. Observing these approaches in narrative flow as well as player interactivity, this thesis aims to contribute to the body of thought that evaluates video games as potential sources for discourses of social liberation.
dc.description.provenanceMade available in DSpace on 2023-12-01T13:48:43Z (GMT). No. of bitstreams: 1 B148376.pdf: 623696 bytes, checksum: d3986c3038e20399b6b6f412280a0238 (MD5) Previous issue date: 2023-12en
dc.description.statementofresponsibilityby Doğan Taylanumut
dc.format.extentxi, 108 leaves ; 30 cm.
dc.identifier.itemidB148376
dc.identifier.urihttps://hdl.handle.net/11693/113992
dc.language.isoEnglish
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectCyberpunk
dc.subjectGothic
dc.subjectRaymond Williams
dc.subjectSituationist International
dc.subjectVideo game
dc.titleProgressive gameplay: emergent anticapitalism in story-driven video games
dc.title.alternativeİlerici oyun: hikaye odaklı video oyunlarında gelişen antikapitalizm
dc.typeThesis
thesis.degree.disciplineMedia and Visual Studies
thesis.degree.grantorBilkent University
thesis.degree.levelMaster's
thesis.degree.nameMA (Master of Arts)

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