Practical and realistic animation of cloth
buir.contributor.author | Güdükbay, Uğur | |
dc.contributor.author | Bayraktar, Serkan | en_US |
dc.contributor.author | Güdükbay, Uğur | en_US |
dc.contributor.author | Özgüç, Bülent | en_US |
dc.coverage.spatial | Kos Island, Greece | |
dc.date.accessioned | 2016-02-08T11:42:15Z | |
dc.date.available | 2016-02-08T11:42:15Z | |
dc.date.issued | 2007-05 | en_US |
dc.department | Department of Computer Engineering | en_US |
dc.description | Date of Conference: 7-9 May 2007 | |
dc.description | Conference name: 3DTV Conference, 2007 | |
dc.description.abstract | In this paper, we propose a system for the practical animation of cloth materials. A mass spring based cloth model is used. Explicit time integration methods are used to solve the equations of motion. We update the spring constants dynamically according to the net force acting on them. In this way, spring constants do not grow arbitrarily to introduce numerical instability and realistic cloth appearance without over elongation is obtained. © 2007 IEEE. | en_US |
dc.description.provenance | Made available in DSpace on 2016-02-08T11:42:15Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 2007 | en |
dc.identifier.doi | 10.1109/3DTV.2007.4379452 | en_US |
dc.identifier.uri | http://hdl.handle.net/11693/27025 | en_US |
dc.language.iso | English | en_US |
dc.publisher | IEEE | en_US |
dc.relation.isversionof | http://dx.doi.org/10.1109/3DTV.2007.4379452 | en_US |
dc.source.title | Proceedings of 3DTV-CON, 2007 | en_US |
dc.subject | Cloth simulation | en_US |
dc.subject | Collision handling | en_US |
dc.subject | Mass-spring | en_US |
dc.subject | Over-elasticity | en_US |
dc.subject | Physically-based | en_US |
dc.subject | Animation | en_US |
dc.subject | Digital television | en_US |
dc.subject | Elasticity | en_US |
dc.subject | Equations of motion | en_US |
dc.subject | Springs (components) | en_US |
dc.subject | Television broadcasting | en_US |
dc.title | Practical and realistic animation of cloth | en_US |
dc.type | Conference Paper | en_US |
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