Practical and realistic animation of cloth
Date
2007-05
Advisor
Instructor
Source Title
Proceedings of 3DTV-CON, 2007
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Publisher
IEEE
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Pages
Language
English
Type
Conference Paper
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Abstract
In this paper, we propose a system for the practical animation of cloth materials. A mass spring based cloth model is used. Explicit time integration methods are used to solve the equations of motion. We update the spring constants dynamically according to the net force acting on them. In this way, spring constants do not grow arbitrarily to introduce numerical instability and realistic cloth appearance without over elongation is obtained. © 2007 IEEE.
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Keywords
Cloth simulation, Collision handling, Mass-spring, Over-elasticity, Physically-based, Animation, Digital television, Elasticity, Equations of motion, Springs (components), Television broadcasting