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Browsing by Subject "Interface Design"

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    Impacts of the immersive interface design model on the image-spectator interaction in new media
    (2007) Özkul, Didem
    This study mainly analyzes the major derive for the spectators to interact with the images in new media in terms of its psychological and physical functions. Firstly, these reasons underlying these functions are examined as derives for the experience of presence. Although the major connotation of the word presence is physical presence, the psychological aspect of presence is also regarded as a part of immersion and interaction in new media. Secondly, The Apparatus Model, which is a transparent interface design model, is analyzed in terms of a tool that improves the interactivity between the spectator and the image in new media. Finally, a more detailed discussion is made on the constraints for interaction, and how this ideological model can overcome these constraints.
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    An interface model for improving the use of space simulation software in architectural design
    (1998) Şenyapılı, Burcu
    There is an ongoing debate on the success of architectural software in meeting the designers' wishes and in being familiar with the way designers design. One dominant belief is that as architectural software introduces a work environment closer to that of the paper-based techniques, the efficiency of the use of such software in the profession will increase. We argue that the use will increase by designing interfaces through which the users will be able to customize the digital environment according to their wishes. This thesis introduces a context-specific interface model to transform a state in the user+need space to a digital aid in the virtual design space. This model incorporates the Customization Scale Menu (CSM) to act with the menu options of the architectural space simulation software. The menu options are customized through the selections made on the CSM by the user. These selections will determine the required level of interaction between the software and the user, thus customizing the digital environment according to the user's needs.
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    “Metamuseum” information, design, and interaction: beyond the categorization of the museums
    (2018-09) Ay, Semra
    The technological enrichment of visual communication has been reflected more and more in cultural heritage and museums. In particular, data visualizations are being used gradually by scholars, museum curators, and collection managers to analyze multiple layers of museums data in dynamic ways. Visualization techniques provide creative user engagements through interactive forms, various genres, and numerous options. This study looks into museums in Turkey and seeks to develop new methods to visualize the data collected from analysis and categorization in order to reveal the relationships between museums. MetaMuseum is therefore designed as a digital tool to represent knowledge of the museums with principles of graphic design and interactive art.

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