Browsing by Author "Schaar, Mihaela van der"
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Item Open Access Active learning in context-driven stream mining with an application to ımage mining(Institute of Electrical and Electronics Engineers, 2015-11) Tekin, C.; Schaar, Mihaela van derWe propose an image stream mining method in which images arrive with contexts (metadata) and need to be processed in real time by the image mining system (IMS), which needs to make predictions and derive actionable intelligence from these streams. After extracting the features of the image by preprocessing, IMS determines online the classifier to use on the extracted features to make a prediction using the context of the image. A key challenge associated with stream mining is that the prediction accuracy of the classifiers is unknown, since the image source is unknown; thus, these accuracies need to be learned online. Another key challenge of stream mining is that learning can only be done by observing the true label, but this is costly to obtain. To address these challenges, we model the image stream mining problem as an active, online contextual experts problem, where the context of the image is used to guide the classifier selection decision. We develop an active learning algorithm and show that it achieves regret sublinear in the number of images that have been observed so far. To further illustrate and assess the performance of our proposed methods, we apply them to diagnose breast cancer from the images of cellular samples obtained from the fine needle aspirate of breast mass. Our findings show that very high diagnosis accuracy can be achieved by actively obtaining only a small fraction of true labels through surgical biopsies. Other applications include video surveillance and video traffic monitoring.Item Open Access Contextual online learning for multimedia content aggregation(Institute of Electrical and Electronics Engineers, 2015-04) Tekin, C.; Schaar, Mihaela van derThe last decade has witnessed a tremendous growth in the volume as well as the diversity of multimedia content generated by a multitude of sources (news agencies, social media, etc.). Faced with a variety of content choices, consumers are exhibiting diverse preferences for content; their preferences often depend on the context in which they consume content as well as various exogenous events. To satisfy the consumers’ demand for such diverse content, multimedia content aggregators (CAs) have emerged which gather content from numerous multimedia sources. A key challenge for such systems is to accurately predict what type of content each of its consumers prefers in a certain context, and adapt these predictions to the evolving consumers’ preferences, contexts, and content characteristics. We propose a novel, distributed, online multimedia content aggregation framework, which gathers content generated by multiple heterogeneous producers to fulfill its consumers’ demand for content. Since both the multimedia content characteristics and the consumers’ preferences and contexts are unknown, the optimal content aggregation strategy is unknown a priori. Our proposed content aggregation algorithm is able to learn online what content to gather and how to match content and users by exploiting similarities between consumer types. We prove bounds for our proposed learning algorithms that guarantee both the accuracy of the predictions as well as the learning speed. Importantly, our algorithms operate efficiently even when feedback from consumers is missing or content and preferences evolve over time. Illustrative results highlight the merits of the proposed content aggregation system in a variety of settings.Item Open Access Distributed multi-agent online learning based on global feedback(Institute of Electrical and Electronics Engineers, 2015-05-01) Tekin, C.; Zhang, S.; Schaar, Mihaela van derAbstract—In this paper, we develop online learning algorithms that enable the agents to cooperatively learn how to maximize the overall reward in scenarios where only noisy global feedback is available without exchanging any information among themselves. We prove that our algorithms' learning regrets—the losses incurred by the algorithms due to uncertainty—are logarithmically increasing in time and thus the time average reward converges to the optimal average reward. Moreover, we also illustrate how the regret depends on the size of the action space, and we show that this relationship is influenced by the informativeness of the reward structure with regard to each agent's individual action. When the overall reward is fully informative, regret is shown to be linear in the total number of actions of all the agents. When the reward function is not informative, regret is linear in the number of joint actions. Our analytic and numerical results show that the proposed learning algorithms significantly outperform existing online learning solutions in terms of regret and learning speed. We illustrate how our theoretical framework can be used in practice by applying it to online Big Data mining using distributed classifiers.Item Open Access Distributed online learning via cooperative contextual bandits(Institute of Electrical and Electronics Engineers, 2015-07-15) Tekin, C.; Schaar, Mihaela van derIn this paper, we propose a novel framework for decentralized, online learning by many learners. At each moment of time, an instance characterized by a certain context may arrive to each learner; based on the context, the learner can select one of its own actions (which gives a reward and provides information) or request assistance from another learner. In the latter case, the requester pays a cost and receives the reward but the provider learns the information. In our framework, learners are modeled as cooperative contextual bandits. Each learner seeks to maximize the expected reward from its arrivals, which involves trading off the reward received from its own actions, the information learned from its own actions, the reward received from the actions requested of others and the cost paid for these actions—taking into account what it has learned about the value of assistance from each other learner. We develop distributed online learning algorithms and provide analytic bounds to compare the efficiency of these with algorithms with the complete knowledge (oracle) benchmark (in which the expected reward of every action in every context is known by every learner). Our estimates show that regret—the loss incurred by the algorithm—is sublinear in time. Our theoretical framework can be used in many practical applications including Big Data mining, event detection in surveillance sensor networks and distributed online recommendation systems.Item Open Access eTutor: online learning for personalized education(IEEE, 2015-04) Tekin, Cem; Braun, J.; Schaar, Mihaela van derGiven recent advances in information technology and artificial intelligence, web-based education systems have became complementary and, in some cases, viable alternatives to traditional classroom teaching. The popularity of these systems stems from their ability to make education available to a large demographics (see MOOCs). However, existing systems do not take advantage of the personalization which becomes possible when web-based education is offered: they continue to be one-size-fits-all. In this paper, we aim to provide a first systematic method for designing a personalized web-based education system. Personalizing education is challenging: (i) students need to be provided personalized teaching and training depending on their contexts (e.g. classes already taken, methods of learning preferred, etc.), (ii) for each specific context, the best teaching and training method (e.g type and order of teaching materials to be shown) must be learned, (iii) teaching and training should be adapted online, based on the scores/feedback (e.g. tests, quizzes, final exam, likes/dislikes etc.) of the students. Our personalized online system, e-Tutor, is able to address these challenges by learning how to adapt the teaching methodology (in this case what sequence of teaching material to present to a student) to maximize her performance in the final exam, while minimizing the time spent by the students to learn the course (and possibly dropouts). We illustrate the efficiency of the proposed method on a real-world eTutor platform which is used for remedial training for a Digital Signal Processing (DSP) course. © 2015 IEEE.Item Open Access RELEAF: an algorithm for learning and exploiting relevance(Cornell University, 2015-02) Tekin, C.; Schaar, Mihaela van derRecommender systems, medical diagnosis, network security, etc., require on-going learning and decision-making in real time. These -- and many others -- represent perfect examples of the opportunities and difficulties presented by Big Data: the available information often arrives from a variety of sources and has diverse features so that learning from all the sources may be valuable but integrating what is learned is subject to the curse of dimensionality. This paper develops and analyzes algorithms that allow efficient learning and decision-making while avoiding the curse of dimensionality. We formalize the information available to the learner/decision-maker at a particular time as a context vector which the learner should consider when taking actions. In general the context vector is very high dimensional, but in many settings, the most relevant information is embedded into only a few relevant dimensions. If these relevant dimensions were known in advance, the problem would be simple -- but they are not. Moreover, the relevant dimensions may be different for different actions. Our algorithm learns the relevant dimensions for each action, and makes decisions based in what it has learned. Formally, we build on the structure of a contextual multi-armed bandit by adding and exploiting a relevance relation. We prove a general regret bound for our algorithm whose time order depends only on the maximum number of relevant dimensions among all the actions, which in the special case where the relevance relation is single-valued (a function), reduces to O~(T2(2√−1)); in the absence of a relevance relation, the best known contextual bandit algorithms achieve regret O~(T(D+1)/(D+2)), where D is the full dimension of the context vector.