Modeling 3D objects with free-form surfaces using 2D sketches
buir.advisor | Çapın, Tolga | |
dc.contributor.author | Akatürk, Emre | |
dc.date.accessioned | 2016-01-08T18:15:35Z | |
dc.date.available | 2016-01-08T18:15:35Z | |
dc.date.issued | 2011 | |
dc.description | Ankara : The Department of Computer Engineering and the Graduate School of Engineering and Science, Bilkent University, 2011. | en_US |
dc.description | Thesis (Master's) -- Bilkent University, 2011. | en_US |
dc.description | Includes bibliographical refences. | en_US |
dc.description.abstract | Using sketches for 3D modelling is a popular research area, which is expected since using 2D sketches feels natural to most of the artists. Many techniques have been proposed to enable an intuitive and competent tool for 3D object creation. In the light of the previous research in this area, we designed a system that enables creation of 3D free-form objects with details. Our system aims to enable users to easily create simple free-form objects using strokes and perturb their surfaces using sketches that provide contours of details and shading information. We provide the user with the ability to create a 3D simple object just by drawing its silhouette. We take this stroke input and create a simple 3D object. Then we allow the user to shade the parts of the 2D silhouette drawn before. We take the shading information and use shape from shading techniques to create a height map and apply the height map on the surface of the object to construct a perturbed surface for the previously created mesh. With our system, it is possible to create and modify 3D meshes easily and intuitively. | en_US |
dc.description.provenance | Made available in DSpace on 2016-01-08T18:15:35Z (GMT). No. of bitstreams: 1 0006002.pdf: 6085120 bytes, checksum: 34630a178cd0f0c7efb01fc1e073c04e (MD5) | en |
dc.description.statementofresponsibility | Akatürk, Emre | en_US |
dc.format.extent | x, 59 leaves, illustrations | en_US |
dc.identifier.itemid | B130529 | |
dc.identifier.uri | http://hdl.handle.net/11693/15247 | |
dc.language.iso | English | en_US |
dc.rights | info:eu-repo/semantics/openAccess | en_US |
dc.subject | 3D modeling | en_US |
dc.subject | Sketching | en_US |
dc.subject | Shape from shading | en_US |
dc.subject.lcc | T385 .A53 2011 | en_US |
dc.subject.lcsh | Computer graphics. | en_US |
dc.subject.lcsh | Three-dimensional display system. | en_US |
dc.subject.lcsh | Computer animation. | en_US |
dc.title | Modeling 3D objects with free-form surfaces using 2D sketches | en_US |
dc.type | Thesis | en_US |
thesis.degree.discipline | Computer Engineering | |
thesis.degree.grantor | Bilkent University | |
thesis.degree.level | Master's | |
thesis.degree.name | MS (Master of Science) |
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