Real time physics-based augmented fitting room using time-of-flight cameras
Date
2013
Authors
Editor(s)
Advisor
Güdükbay, Uğur
Supervisor
Co-Advisor
Co-Supervisor
Instructor
BUIR Usage Stats
3
views
views
16
downloads
downloads
Series
Abstract
This thesis proposes a framework for a real-time physically-based augmented cloth tting environment. The required 3D meshes for the human avatar and apparels are modeled with speci c constraints. The models are then animated in real-time using input from a user tracked by a depth sensor. A set of motion lters are introduced in order to improve the quality of the simulation. The physical e ects such as inertia, external and forces and collision are imposed on the apparel meshes. The avatar and the apparels can be customized according to the user. The system runs in real-time on a high-end consumer PC with realistic rendering results.
Source Title
Publisher
Course
Other identifiers
Book Title
Degree Discipline
Computer Engineering
Degree Level
Master's
Degree Name
MS (Master of Science)
Citation
Permalink
Published Version (Please cite this version)
Collections
Language
English