Comparison of two image-space subdivision algorithms for direct volume rendering on distributed-memory multicomputers
buir.contributor.author | Aykanat, Cevdet | |
dc.citation.epage | 512 | en_US |
dc.citation.spage | 503 | en_US |
dc.contributor.author | Tanin, Egemen | en_US |
dc.contributor.author | Kurç, Tahsin M. | en_US |
dc.contributor.author | Aykanat, Cevdet | en_US |
dc.contributor.author | Özgüç, Bülent | en_US |
dc.coverage.spatial | Lyngby, Denmark | |
dc.date.accessioned | 2016-02-08T12:00:44Z | |
dc.date.available | 2016-02-08T12:00:44Z | |
dc.date.issued | 1995-08 | en_US |
dc.department | Department of Computer Engineering | en_US |
dc.description | Date of Conference: 21-24 August, 1995 | |
dc.description | Conference name: International Workshop on Applied Parallel Computing PARA 1995: Applied Parallel Computing Computations in Physics, Chemistry and Engineering Science | |
dc.description.abstract | Direct Volume Rendering (DVR) is a powerful technique for visualizing volumetric data sets. However, it involves intensive computations. In addition, most of the volumetric data sets consist of large number of 3D sampling points. Therefore, visualization of such data sets also requires large computer memory space. Hence, DVR is a good candidate for parallelization on distributed-memory multicomputers. In this work, image-space parallelization of Raycasting based DVR for unstructured grids on distributed-memory multicomputers is presented and discussed. In order to visualize unstructured volumetric datasets where grid points of the dataset are irregularly distributed over the 3D space, the underlying algorithms should resolve the point location and view sort problems of the 3D grid points. In this paper, these problems are solved using a Scanline Z-buffer based algorithm. Two image space subdivision heuristics, namely horizontal and recursive rectangular subdivision heuristics, are utilized to distribute the computations evenly among the processors in the rendering phase. The horizontal subdivision algorithm divides the image space into horizontal bands composed of consecutive scanlines. In the recursive subdivision algorithm, the image space is divided into rectangular subregions recursively. The experimental performance evaluation of the horizontal and recursive subdivision algorithms on an IBM SP2 system are presented and discussed. © Springer-Verlag Berlin Heidelberg 1996. | en_US |
dc.description.provenance | Made available in DSpace on 2016-02-08T12:00:44Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 1996 | en |
dc.identifier.doi | 10.1007/3-540-60902-4_53 | en_US |
dc.identifier.issn | 0302-9743 | en_US |
dc.identifier.uri | http://hdl.handle.net/11693/27744 | en_US |
dc.language.iso | English | en_US |
dc.publisher | Springer | en_US |
dc.relation.isversionof | https://doi.org/10.1007/3-540-60902-4_53 | |
dc.source.title | Applied Parallel Computing Computations in Physics, Chemistry and Engineering Science. Second International Workshop, PARA '95 | en_US |
dc.subject | Computers | en_US |
dc.subject | Data visualization | en_US |
dc.subject | Memory architecture | en_US |
dc.subject | Volume rendering | en_US |
dc.subject | Volumetric analysis | en_US |
dc.subject | Direct volume rendering | en_US |
dc.subject | Distributed memory multicomputers | en_US |
dc.subject | Experimental performance evaluations | en_US |
dc.subject | Parallelizations | en_US |
dc.subject | Recursive subdivision | en_US |
dc.subject | Subdivision algorithms | en_US |
dc.subject | Unstructured grid | en_US |
dc.subject | Volumetric data sets | en_US |
dc.subject | Algorithms | en_US |
dc.title | Comparison of two image-space subdivision algorithms for direct volume rendering on distributed-memory multicomputers | en_US |
dc.type | Conference Paper | en_US |
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