Comparison of two image-space subdivision algorithms for direct volume rendering on distributed-memory multicomputers

buir.contributor.authorAykanat, Cevdet
dc.citation.epage512
dc.citation.spage503
dc.contributor.authorTanin, Egemenen_US
dc.contributor.authorKurç, Tahsin M.en_US
dc.contributor.authorAykanat, Cevdeten_US
dc.contributor.authorÖzgüç, Bülenten_US
dc.coverage.spatialLyngby, Denmark
dc.date.accessioned2016-02-08T12:00:44Z
dc.date.available2016-02-08T12:00:44Z
dc.date.issued1995-08
dc.departmentDepartment of Computer Engineering
dc.descriptionDate of Conference: 21-24 August, 1995
dc.descriptionConference name: International Workshop on Applied Parallel Computing PARA 1995: Applied Parallel Computing Computations in Physics, Chemistry and Engineering Science
dc.description.abstractDirect Volume Rendering (DVR) is a powerful technique for visualizing volumetric data sets. However, it involves intensive computations. In addition, most of the volumetric data sets consist of large number of 3D sampling points. Therefore, visualization of such data sets also requires large computer memory space. Hence, DVR is a good candidate for parallelization on distributed-memory multicomputers. In this work, image-space parallelization of Raycasting based DVR for unstructured grids on distributed-memory multicomputers is presented and discussed. In order to visualize unstructured volumetric datasets where grid points of the dataset are irregularly distributed over the 3D space, the underlying algorithms should resolve the point location and view sort problems of the 3D grid points. In this paper, these problems are solved using a Scanline Z-buffer based algorithm. Two image space subdivision heuristics, namely horizontal and recursive rectangular subdivision heuristics, are utilized to distribute the computations evenly among the processors in the rendering phase. The horizontal subdivision algorithm divides the image space into horizontal bands composed of consecutive scanlines. In the recursive subdivision algorithm, the image space is divided into rectangular subregions recursively. The experimental performance evaluation of the horizontal and recursive subdivision algorithms on an IBM SP2 system are presented and discussed. © Springer-Verlag Berlin Heidelberg 1996.
dc.identifier.doi10.1007/3-540-60902-4_53
dc.identifier.issn0302-9743
dc.identifier.urihttp://hdl.handle.net/11693/27744
dc.language.isoEnglish
dc.publisherSpringer
dc.relation.isversionofhttps://doi.org/10.1007/3-540-60902-4_53
dc.source.titleApplied Parallel Computing Computations in Physics, Chemistry and Engineering Science. Second International Workshop, PARA '95
dc.subjectComputers
dc.subjectData visualization
dc.subjectMemory architecture
dc.subjectVolume rendering
dc.subjectVolumetric analysis
dc.subjectDirect volume rendering
dc.subjectDistributed memory multicomputers
dc.subjectExperimental performance evaluations
dc.subjectParallelizations
dc.subjectRecursive subdivision
dc.subjectSubdivision algorithms
dc.subjectUnstructured grid
dc.subjectVolumetric data sets
dc.subjectAlgorithms
dc.titleComparison of two image-space subdivision algorithms for direct volume rendering on distributed-memory multicomputers
dc.typeConference Paper

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