Compact tetrahedralization-based acceleration structures for ray tracing
buir.contributor.author | Aman, Aytek | |
buir.contributor.author | Demirci, Serkan | |
buir.contributor.author | Güdükbay, Uğur | |
buir.contributor.orcid | Aman, Aytek|0000-0002-4712-2561 | |
buir.contributor.orcid | Demirci, Serkan|0000-0001-8805-5310 | |
buir.contributor.orcid | Güdükbay, Uğur|0000-0003-2462-6959 | |
dc.citation.epage | 1115 | en_US |
dc.citation.spage | 1103 | en_US |
dc.citation.volumeNumber | 25 | en_US |
dc.contributor.author | Aman, Aytek | |
dc.contributor.author | Demirci, Serkan | |
dc.contributor.author | Güdükbay, Uğur | |
dc.date.accessioned | 2023-02-22T13:43:03Z | |
dc.date.available | 2023-02-22T13:43:03Z | |
dc.date.issued | 2022-10 | |
dc.department | Department of Computer Engineering | en_US |
dc.description.abstract | We propose compact and efficient tetrahedral mesh representations to improve the ray-tracing performance. We reorder tetrahedral mesh data using a space-filling curve to improve cache locality. Most importantly, we propose efficient ray-traversal algorithms. We provide details of the regular ray-tracing operations on tetrahedral meshes and the GPU implementation of our traversal method. We demonstrate our findings through a set of comprehensive experiments. Our method outperforms existing tetrahedral mesh-based traversal methods and yields comparable results to the traversal methods based on the state-of-the-art acceleration structures such as k-dimensional (k-d) tree and Bounding Volume Hierarchy (BVH) in terms of speed. Storage-wise, our method uses less memory than its tetrahedral mesh-based counterparts, thus allowing larger scenes to be rendered on the GPU. Graphic Abstract: [Figure not available: see fulltext.] © 2022, The Visualization Society of Japan. | en_US |
dc.description.provenance | Submitted by Evrim Ergin (eergin@bilkent.edu.tr) on 2023-02-22T13:43:03Z No. of bitstreams: 1 Compact_tetrahedralization-based_acceleration_structures_for_ray_tracing.pdf: 1126584 bytes, checksum: 496f0248e0b751de6d716393ff99b094 (MD5) | en |
dc.description.provenance | Made available in DSpace on 2023-02-22T13:43:03Z (GMT). No. of bitstreams: 1 Compact_tetrahedralization-based_acceleration_structures_for_ray_tracing.pdf: 1126584 bytes, checksum: 496f0248e0b751de6d716393ff99b094 (MD5) Previous issue date: 2022-10 | en |
dc.identifier.doi | 10.1007/s12650-022-00842-x | en_US |
dc.identifier.issn | 1343-8875 | en_US |
dc.identifier.uri | http://hdl.handle.net/11693/111612 | en_US |
dc.language.iso | English | en_US |
dc.publisher | Springer | en_US |
dc.relation.isversionof | https://doi.org/10.1007/s12650-022-00842-x | en_US |
dc.source.title | Journal of Visualization | en_US |
dc.subject | Acceleration structure | en_US |
dc.subject | Bounding volume hierarchy (BVH) | en_US |
dc.subject | k-dimensional (k-d) tree | en_US |
dc.subject | Ray tracing | en_US |
dc.subject | Ray-surface intersection | en_US |
dc.subject | Tetrahedral mesh | en_US |
dc.title | Compact tetrahedralization-based acceleration structures for ray tracing | en_US |
dc.type | Article | en_US |
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