Real-time simulation and visualization of deformations on heightfields

Date

2010

Editor(s)

Advisor

Özgüç, Bülent

Supervisor

Co-Advisor

Co-Supervisor

Instructor

Source Title

Print ISSN

Electronic ISSN

Publisher

Volume

Issue

Pages

Language

English

Type

Journal Title

Journal ISSN

Volume Title

Attention Stats
Usage Stats
1
views
8
downloads

Series

Abstract

The applications of computer graphics raise new expectations, such as realistic rendering, real-time dynamic scenes and physically correct simulations. The aim of this thesis is to investigate these problems on the height eld structure, an extended 2D model that can be processed e ciently by data-parallel architectures. This thesis presents methods for simulation of deformations on height eld as caused by triangular objects, physical simulation of objects interacting with height eld and advanced visualization of deformations. The height eld is stored in two di erent resolutions to support fast rendering and precise physical simulations as required. The methods are implemented as part of a large-scale height- eld management system, which applies additional level of detail and culling optimizations for the proposed methods and data structures. The solutions provide real-time interaction and recent graphics hardware (GPU) capabilities are utilized to achieve real-time results. All the methods described in this thesis are demonstrated by a sample application and performance characteristics and results are presented to support the conclusions.

Course

Other identifiers

Book Title

Degree Discipline

Computer Engineering

Degree Level

Master's

Degree Name

MS (Master of Science)

Citation

Published Version (Please cite this version)