Rate-distortion efficient piecewise planar 3-D scene representation from 2-D images

buir.contributor.authorGüdükbay, Uğur
dc.citation.epage494en_US
dc.citation.issueNumber3en_US
dc.citation.spage483en_US
dc.citation.volumeNumber18en_US
dc.contributor.authorİmre, E.en_US
dc.contributor.authorAlatan, A. A.en_US
dc.contributor.authorGüdükbay, Uğuren_US
dc.date.accessioned2015-07-28T11:58:30Z
dc.date.available2015-07-28T11:58:30Z
dc.date.issued2009-03en_US
dc.departmentDepartment of Computer Engineeringen_US
dc.description.abstractIn any practical application of the 2-D-to-3-D conversion that involves storage and transmission, representation effi- ciency has an undisputable importance that is not reflected in the attention the topic received. In order to address this problem, a novel algorithm, which yields efficient 3-D representations in the rate distortion sense, is proposed. The algorithm utilizes two views of a scene to build a mesh-based representation incrementally, via adding new vertices, while minimizing a distortion measure. The experimental results indicate that, in scenes that can be approximated by planes, the proposed algorithm is superior to the dense depth map and, in some practical situations, to the block motion vector-based representations in the rate-distortion sense.en_US
dc.identifier.doi10.1109/TIP.2008.2010071en_US
dc.identifier.issn1057-7149
dc.identifier.urihttp://hdl.handle.net/11693/11703
dc.language.isoEnglishen_US
dc.publisherInstitute of Electrical and Electronics Engineersen_US
dc.relation.isversionofhttp://dx.doi.org/10.1109/TIP.2008.2010071en_US
dc.source.titleIEEE Transactions on Image Processingen_US
dc.subjectMesh generationen_US
dc.subject3-D scene reconstructionen_US
dc.subject3-D scene representationen_US
dc.titleRate-distortion efficient piecewise planar 3-D scene representation from 2-D imagesen_US
dc.typeArticleen_US

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