Rate-distortion based piecewise planar 3D scene geometry representation
buir.contributor.author | Güdükbay, Uğur | |
dc.citation.epage | V116 | en_US |
dc.citation.spage | V113 | en_US |
dc.contributor.author | Imre, E. | en_US |
dc.contributor.author | Alatan, A.A. | en_US |
dc.contributor.author | Güdükbay, Uğur | en_US |
dc.coverage.spatial | San Antonio, TX, USA | en_US |
dc.date.accessioned | 2016-02-08T11:47:34Z | |
dc.date.available | 2016-02-08T11:47:34Z | |
dc.date.issued | 2006 | en_US |
dc.department | Department of Computer Engineering | en_US |
dc.description | Date of Conference: 16 Sept.-19 Oct. 2007 | en_US |
dc.description.abstract | This paper proposes a novel 3D piecewise planar reconstruction algorithm, to build a 3D scene representation that minimizes the intensity error between a particular frame and its prediction. 3D scene geometry is exploited to remove the visual redundancy between frame pairs for any predictive coding scheme. This approach associates the rate increase with the quality of representation, and is shown to be rate-distortion efficient by the experiments. © 2007 IEEE. | en_US |
dc.description.provenance | Made available in DSpace on 2016-02-08T11:47:34Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 2006 | en |
dc.identifier.doi | 10.1109/ICIP.2007.4379778 | en_US |
dc.identifier.issn | 1522-4880 | en_US |
dc.identifier.uri | http://hdl.handle.net/11693/27209 | en_US |
dc.language.iso | English | en_US |
dc.publisher | IEEE | en_US |
dc.relation.isversionof | http://dx.doi.org/10.1109/ICIP.2007.4379778 | en_US |
dc.source.title | 2007 IEEE International Conference on Image Processing | en_US |
dc.subject | Piecewise planar 3D reconstruction | en_US |
dc.subject | Rate-distortion optimal 3D representation | en_US |
dc.subject | Digital image storage | en_US |
dc.subject | Electric distortion | en_US |
dc.subject | Image processing | en_US |
dc.subject | Image reconstruction | en_US |
dc.subject | Imaging systems | en_US |
dc.subject | Motion estimation | en_US |
dc.subject | Programming theory | en_US |
dc.subject | Repair | en_US |
dc.subject | Restoration | en_US |
dc.subject | Signal distortion | en_US |
dc.subject | 3d scene geometries | en_US |
dc.subject | 3d scenes | en_US |
dc.subject | Piecewise planar 3D reconstruction | en_US |
dc.subject | Predictive coding | en_US |
dc.subject | Rate increases | en_US |
dc.subject | Rate-distortion optimal 3D representation | en_US |
dc.subject | Reconstruction algorithms | en_US |
dc.subject | Three dimensional | en_US |
dc.title | Rate-distortion based piecewise planar 3D scene geometry representation | en_US |
dc.type | Conference Paper | en_US |
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