Object based 3-D motion and structure estimation

Date

1996

Editor(s)

Advisor

Supervisor

Co-Advisor

Co-Supervisor

Instructor

BUIR Usage Stats
3
views
22
downloads

Citation Stats

Series

Abstract

Motion analysis is the most crucial part of object-based coding. A motion in 3-D environment can be analyzed better by using a 3-D motion model compared to its 2-D counterpart and hence may improve coding efficiency. Gibbs formulated joint segmentation and estimation of 2-D motion not only improves performance, but also generates robust point correspondences which are necessary for linear 3-D motion estimation algorithms. Estimated 3-D motion parameters are used to find the structure of the previously segmented objects by minimizing another Gibbs energy. Such an approach achieves error immunity compared to linear algorithms. Experimental results are promising and hence the proposed motion and structure analysis method is a candidate to be used in object-based (or even knowledge-based) video coding schemes.

Source Title

Proceedings of the International Conference on Image Processing, IEEE 1995

Publisher

IEEE

Course

Other identifiers

Book Title

Degree Discipline

Degree Level

Degree Name

Citation

Published Version (Please cite this version)

Language

English