Animation of human motion with inverse kinematics using nonlinear programming

buir.advisorGüdükbay, Uğur
dc.contributor.authorAbalı, A. Sezgin
dc.date.accessioned2016-07-01T11:03:18Z
dc.date.available2016-07-01T11:03:18Z
dc.date.issued2001
dc.descriptionCataloged from PDF version of article.en_US
dc.description.abstractAnimation of articulated figures has always been an interesting subject of computer graphics due to a wide range of applications, like military, ergonomic design etc. An articulated figure is usually modelled as a set of segments linked with joints. Changing the joint angles brings the articulated figure to a new posture. An animator can define the joint angles for a new posture (forward kinematics). However, it is difficult to estimate the exact joint angles needed to place the articulated figure to a predefined position. Instead of this, an animator can specify the desired position for an end-effector, and then an algorithm computes the joint angles needed (inverse kinematics). In this thesis, we present the implementation of an inverse kinematics algorithm using nonlinear optimization methods. This algorithm computes a potential function value between the end-effector and the desired posture of the end-effector called goal. Then, it tries to minimize the value of the function. If the goal cannot be reached due to constraints then an optimum solution is found and applied by the algorithm. The user may assign priority to the joint angles by scaling initial values estimated by the algorithm. In this way, the joint angles change according to the animator’s priorityen_US
dc.description.statementofresponsibilityAbalı, A. Sezginen_US
dc.format.extent57 leaves, illustrationsen_US
dc.identifier.itemidBILKUTUPB059624
dc.identifier.urihttp://hdl.handle.net/11693/29690
dc.language.isoEnglishen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectanimationen_US
dc.subjecthuman motionen_US
dc.subjectinverse kinematicsen_US
dc.subjectnonlinear programmingen_US
dc.subjectoptimizationen_US
dc.subject.lccT385 .A23 2001en_US
dc.subject.lcshComputer animation.en_US
dc.titleAnimation of human motion with inverse kinematics using nonlinear programmingen_US
dc.typeThesisen_US
thesis.degree.disciplineComputer Engineering
thesis.degree.grantorBilkent University
thesis.degree.levelMaster's
thesis.degree.nameMS (Master of Science)

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