Fictitious play in Markov games with single controller
buir.contributor.author | Sayın, Muhammed Ömer | |
dc.citation.epage | 936 | en_US |
dc.citation.spage | 919 | en_US |
dc.contributor.author | Sayın, Muhammed Ömer | |
dc.contributor.author | Zhang, Kaiqing | |
dc.contributor.author | Ozdaglar, Asuman | |
dc.coverage.spatial | Boulder, USA | en_US |
dc.date.accessioned | 2023-02-26T10:45:29Z | |
dc.date.available | 2023-02-26T10:45:29Z | |
dc.date.issued | 2022-07-12 | |
dc.department | Department of Electrical and Electronics Engineering | en_US |
dc.description | Conference Name: 23rd ACM Conference on Economics and Computation, EC 2022 | en_US |
dc.description | Date of Conference: 11-15 July 2022 | en_US |
dc.description.abstract | Certain but important classes of strategic-form games, including zero-sum and identical-interest games, have thefictitious-play-property (FPP), i.e., beliefs formed in fictitious play dynamics always converge to a Nash equilibrium (NE) in the repeated play of these games. Such convergence results are seen as a (behavioral) justification for the game-theoretical equilibrium analysis. Markov games (MGs), also known as stochastic games, generalize the repeated play of strategic-form games to dynamic multi-state settings with Markovian state transitions. In particular, MGs are standard models for multi-agent reinforcement learning - a reviving research area in learning and games, and their game-theoretical equilibrium analyses have also been conducted extensively. However, whether certain classes of MGs have the FPP or not (i.e., whether there is a behavioral justification for equilibrium analysis or not) remains largely elusive. In this paper, we study a new variant of fictitious play dynamics for MGs and show its convergence to an NE in n-player identical-interest MGs in which a single player controls the state transitions. Such games are of interest in communications, control, and economics applications. Our result together with the recent results in [42] establishes the FPP of two-player zero-sum MGs and n-player identical-interest MGs with a single controller (standing at two different ends of the MG spectrum from fully competitive to fully cooperative). © 2022 Owner/Author. | en_US |
dc.identifier.doi | 10.1145/3490486.3538289 | en_US |
dc.identifier.isbn | 978145039150-4 | |
dc.identifier.uri | http://hdl.handle.net/11693/111763 | |
dc.language.iso | English | en_US |
dc.publisher | Association for Computing Machinery, Inc | en_US |
dc.relation.isversionof | https://dx.doi.org/10.1145/3490486.3538289 | en_US |
dc.source.title | Proceedings of the 23rd ACM Conference on Economics and Computation | en_US |
dc.subject | Fictitious play | en_US |
dc.subject | Identical-interest games | en_US |
dc.subject | Markov games | en_US |
dc.subject | Zero-sum games | en_US |
dc.title | Fictitious play in Markov games with single controller | en_US |
dc.type | Conference Paper | en_US |
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