The influence of virtual reality on design process creativity in basic design studios

buir.contributor.authorObeid, Samah
buir.contributor.authorDemirkan, Halime
dc.citation.epage20en_US
dc.citation.spage1en_US
dc.contributor.authorObeid, Samah
dc.contributor.authorDemirkan, Halime
dc.date.accessioned2021-03-31T07:09:46Z
dc.date.available2021-03-31T07:09:46Z
dc.date.issued2020
dc.departmentDepartment of Interior Architecture and Environmental Designen_US
dc.description.abstractWith the recent advancements in digital technologies, the design studios are transformed to virtual environments that offer both to design students and instructors a broader perspective in understanding the design process. As an integral part of design process, the supporting virtual tools enhance creativity in basic design studios. This study examines the influence of immersive and non-immersive virtual design environments on design process creativity in the first year basic design studio, through observing the factors related to creativity as the flow state and motivation. Consequently, an experiment is conducted to investigate the relationships between spatial ability, flow state and motivation in immersive and non-immersive virtual design environments. Forty-two first-year undergraduate basic design students participated in the experiment. The data analysis demonstrated that the immersive virtual design environment facilitates participants’ design process creativity more than the non-immersive one. Also, the findings indicated a positive strong correlation between motivations and flow state and a positive weak correlation between spatial ability and flow state. Study results contributed to a greater understanding of implementing immersive virtual reality as a creativity supporting tool.en_US
dc.identifier.doi10.1080/10494820.2020.1858116en_US
dc.identifier.eissn1744-5191
dc.identifier.issn1049-4820
dc.identifier.urihttp://hdl.handle.net/11693/76054
dc.language.isoEnglishen_US
dc.publisherTaylor&Francisen_US
dc.relation.isversionofhttps://doi.org/10.1080/10494820.2020.1858116en_US
dc.source.titleInteractive Learning Environmentsen_US
dc.subjectCreativityen_US
dc.subjectDigital educational technologiesen_US
dc.subjectFlow stateen_US
dc.subjectMotivationen_US
dc.subjectSpatial abilityen_US
dc.subjectVirtual realityen_US
dc.titleThe influence of virtual reality on design process creativity in basic design studiosen_US
dc.typeArticleen_US

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