A perceptual approach for stereoscopic rendering optimization

Date
2010
Authors
Bulbul, A.
Cipiloglu, Z.
Capin, T.
Advisor
Instructor
Source Title
Computers & Graphics: an international journal of systems & applications in computer graphics
Print ISSN
0097-8493
Electronic ISSN
Publisher
Pergamon Press
Volume
34
Issue
2
Pages
145 - 157
Language
English
Type
Article
Journal Title
Journal ISSN
Volume Title
Abstract

The traditional way of stereoscopic rendering requires rendering the scene for left and right eyes separately; which doubles the rendering complexity. In this study, we propose a perceptually-based approach for accelerating stereoscopic rendering. This optimization approach is based on the Binocular Suppression Theory, which claims that the overall percept of a stereo pair in a region is determined by the dominant image on the corresponding region. We investigate how binocular suppression mechanism of human visual system can be utilized for rendering optimization. Our aim is to identify the graphics rendering and modeling features that do not affect the overall quality of a stereo pair when simplified in one view. By combining the results of this investigation with the principles of visual attention, we infer that this optimization approach is feasible if the high quality view has more intensity contrast. For this reason, we performed a subjective experiment, in which various representative graphical methods were analyzed. The experimental results verified our hypothesis that a modification, applied on a single view, is not perceptible if it decreases the intensity contrast, and thus can be used for stereoscopic rendering. © 2009 Elsevier Ltd. All rights reserved.

Course
Other identifiers
Book Title
Keywords
Binocular suppression, Binocular vision, Perception, Stereoscopic rendering
Citation
Published Version (Please cite this version)