Performance assessment of a diffraction field computation method based on source model

Date
2008-05
Advisor
Instructor
Source Title
3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2008 Proceedings
Print ISSN
Electronic ISSN
Publisher
IEEE
Volume
Issue
Pages
257 - 260
Language
English
Type
Conference Paper
Journal Title
Journal ISSN
Volume Title
Abstract

Efficient computation of scalar optical diffraction field due to an object is an essential issue in holographic 3D television systems. The first step in the computation process is to construct an object. As a solution for this step, we assume that an object can be represented by a set of distributed data points over a space. The second step is to determine which algorithm provides better performance. The source model whose performance is investigated is based on superposition of the diffraction fields emanated from the hypothetical light sources located at the given sample points. Its performance is evaluated according to visual quality of the reconstructed field and its algorithmic complexity. Source model provides acceptable reconstructed patterns when the region in which the samples are given has a narrow depth along the longitudinal direction and a wide extent along the transversal directions. Also, the source model gives good results when the cumulative field at the location of each point due to all other sources tends to be independent of that location. ©2008 IEEE.

Course
Other identifiers
Book Title
Keywords
Diffraction, Optical diffraction, Signal reconstruction, Chlorine compounds, Computational complexity, Digital television, Electromagnetic waves, Light, Light sources, Lighting, Parallel processing systems, Television systems, Source modeling, Television broadcasting
Citation
Published Version (Please cite this version)