Particle-based simulation and visualization of fluid flows through porous media

Date

2010

Editor(s)

Advisor

Supervisor

Co-Advisor

Co-Supervisor

Instructor

BUIR Usage Stats
3
views
16
downloads

Citation Stats

Series

Abstract

We propose a method of fluid simulation where boundary conditions are designed in such a way that fluid flow through porous media, pipes, and chokes can be realistically simulated. Such flows are known to be low Reynolds number incompressible flows and occur in many real life situations. To obtain a high quality fluid surface, we include a scalar value in isofunction. The scalar value indicates the relative position of each particle with respect to the fluid surface.

Source Title

Journal of Visualization

Publisher

Springer-Verlag

Course

Other identifiers

Book Title

Degree Discipline

Degree Level

Degree Name

Citation

Published Version (Please cite this version)

Language

English