Dual-finger 3D interaction techniques for mobile devices

buir.advisorÇapın, Tolga
dc.contributor.authorTelkenaroğlu, Can
dc.date.accessioned2016-01-08T18:19:47Z
dc.date.available2016-01-08T18:19:47Z
dc.date.issued2012
dc.descriptionAnkara : The Department of Computer Engineering and the Graduate School of Engineering and Science of Bilkent University, 2012.en_US
dc.descriptionThesis (Master's) -- Bilkent University, 2012.en_US
dc.descriptionIncludes bibliographical references leaves 61-67.en_US
dc.description.abstractThree-dimensional capabilities on mobile devices are increasing, and interactivity is becoming a key feature of these tools. It is expected that users will actively engage with the 3D content, instead of being passive consumers. Because touchscreens provide a direct means of interaction with 3D content by directly touching and manipulating 3D graphical elements, touch-based interaction is a natural and appealing style of input for 3D applications. However, developing 3D interaction techniques for handheld devices using touch-screens is not a straightforward task. One issue is that when interacting with 3D objects, users occlude the object with their fingers. Furthermore, because the user’s finger covers a large area of the screen, the smallest size of the object users can touch is limited. In this thesis, we first inspect existing 3D interaction techniques based on their performance with handheld devices. Then, we present a set of precise Dual-Finger 3D Interaction Techniques for a small display. Then, we present the results of an experimental study, where we evaluate the usability, performance, and error rate of the proposed and existing 3D interaction techniques. Finally, we integrate the proposed methods of different user modes.en_US
dc.description.provenanceMade available in DSpace on 2016-01-08T18:19:47Z (GMT). No. of bitstreams: 1 0006254.pdf: 3385381 bytes, checksum: f662dd4d0b71f24ef58ea2ac75bd9234 (MD5)en
dc.description.statementofresponsibilityTelkenaroğlu, Canen_US
dc.format.extentxii, 75 leaves, illustrationsen_US
dc.identifier.itemidB133575
dc.identifier.urihttp://hdl.handle.net/11693/15522
dc.language.isoEnglishen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectMobile 3D environmentsen_US
dc.subjectTouch-screensen_US
dc.subjectMulti-touch inputen_US
dc.subjectDual-finger techniquesen_US
dc.subjectModular interactionen_US
dc.subject.lccQA76.59 .T45 2012en_US
dc.subject.lcshMobile computing.en_US
dc.subject.lcshApplication software--Development.en_US
dc.subject.lcshHuman-computer interaction.en_US
dc.subject.lcshThree-dimensional display systems.en_US
dc.titleDual-finger 3D interaction techniques for mobile devicesen_US
dc.typeThesisen_US
thesis.degree.disciplineComputer Engineering
thesis.degree.grantorBilkent University
thesis.degree.levelMaster's
thesis.degree.nameMS (Master of Science)

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