Turkey: State of the art in computer graphics-The Turkish scene

dc.citation.epage44en_US
dc.citation.issueNumber2en_US
dc.citation.spage41en_US
dc.citation.volumeNumber30en_US
dc.contributor.authorÖzgüç, B.en_US
dc.date.accessioned2016-02-08T10:50:50Z
dc.date.available2016-02-08T10:50:50Z
dc.date.issued1996en_US
dc.departmentDepartment of Computer Engineeringen_US
dc.description.abstract[No abstract available]en_US
dc.description.provenanceMade available in DSpace on 2016-02-08T10:50:50Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 1996en
dc.identifier.issn0097-8930
dc.identifier.urihttp://hdl.handle.net/11693/25815
dc.language.isoEnglishen_US
dc.source.titleComputer Graphics (ACM)en_US
dc.subjectAnimationen_US
dc.subjectComputer softwareen_US
dc.subjectComputer visionen_US
dc.subjectIndustrial applicationsen_US
dc.subjectIndustrial researchen_US
dc.subjectSoftware engineeringen_US
dc.subjectFacial animationen_US
dc.subjectParallel radiosityen_US
dc.subjectRay tracingen_US
dc.subjectTurkeyen_US
dc.subjectComputer graphicsen_US
dc.titleTurkey: State of the art in computer graphics-The Turkish sceneen_US
dc.typeArticleen_US

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