Turkey: State of the art in computer graphics-The Turkish scene
dc.citation.epage | 44 | en_US |
dc.citation.issueNumber | 2 | en_US |
dc.citation.spage | 41 | en_US |
dc.citation.volumeNumber | 30 | en_US |
dc.contributor.author | Özgüç, B. | en_US |
dc.date.accessioned | 2016-02-08T10:50:50Z | |
dc.date.available | 2016-02-08T10:50:50Z | |
dc.date.issued | 1996 | en_US |
dc.department | Department of Computer Engineering | en_US |
dc.description.abstract | [No abstract available] | en_US |
dc.description.provenance | Made available in DSpace on 2016-02-08T10:50:50Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 1996 | en |
dc.identifier.issn | 0097-8930 | |
dc.identifier.uri | http://hdl.handle.net/11693/25815 | |
dc.language.iso | English | en_US |
dc.source.title | Computer Graphics (ACM) | en_US |
dc.subject | Animation | en_US |
dc.subject | Computer software | en_US |
dc.subject | Computer vision | en_US |
dc.subject | Industrial applications | en_US |
dc.subject | Industrial research | en_US |
dc.subject | Software engineering | en_US |
dc.subject | Facial animation | en_US |
dc.subject | Parallel radiosity | en_US |
dc.subject | Ray tracing | en_US |
dc.subject | Turkey | en_US |
dc.subject | Computer graphics | en_US |
dc.title | Turkey: State of the art in computer graphics-The Turkish scene | en_US |
dc.type | Article | en_US |
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