Attention-aware disparity control in interactive environments

dc.citation.epage694en_US
dc.citation.issueNumber6-8en_US
dc.citation.spage685en_US
dc.citation.volumeNumber29en_US
dc.contributor.authorCelikcan, U.en_US
dc.contributor.authorCimen, G.en_US
dc.contributor.authorKevinc, E. B.en_US
dc.contributor.authorCapin, T.en_US
dc.date.accessioned2016-02-08T12:08:15Z
dc.date.available2016-02-08T12:08:15Z
dc.date.issued2013en_US
dc.departmentDepartment of Computer Engineeringen_US
dc.description.abstractOur paper introduces a novel approach for controlling stereo camera parameters in interactive 3D environments in a way that specifically addresses the interplay of binocular depth perception and saliency of scene contents. Our proposed Dynamic Attention-Aware Disparity Control (DADC) method produces depth-rich stereo rendering that improves viewer comfort through joint optimization of stereo parameters. While constructing the optimization model, we consider the importance of scene elements, as well as their distance to the camera and the locus of attention on the display. Our method also optimizes the depth effect of a given scene by considering the individual user's stereoscopic disparity range and comfortable viewing experience by controlling accommodation/convergence conflict. We validate our method in a formal user study that also reveals the advantages, such as superior quality and practical relevance, of considering our method. © 2013 Springer-Verlag Berlin Heidelberg.en_US
dc.description.provenanceMade available in DSpace on 2016-02-08T12:08:15Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 2013en
dc.identifier.doi10.1007/s00371-013-0804-6en_US
dc.identifier.eissn1432-2315
dc.identifier.issn0178-2789
dc.identifier.urihttp://hdl.handle.net/11693/28010
dc.language.isoEnglishen_US
dc.publisherSpringeren_US
dc.relation.isversionofhttp://dx.doi.org/10.1007/s00371-013-0804-6en_US
dc.source.titleThe Visual Computer: international journal of computer graphicsen_US
dc.subjectAccommodation/convergence conflicten_US
dc.subjectDisparity controlen_US
dc.subjectInteractive 3Den_US
dc.subjectReal - time graphicsen_US
dc.subjectStereoscopic 3Den_US
dc.subjectUser attentionen_US
dc.subjectCamerasen_US
dc.subjectComputer graphicsen_US
dc.subjectThree dimensionalen_US
dc.titleAttention-aware disparity control in interactive environmentsen_US
dc.typeArticleen_US

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