Increasing the sense of presence in a simulation environment using image generators based on visual attention

buir.contributor.authorGüdükbay, Uğur
dc.citation.epage568en_US
dc.citation.issueNumber6en_US
dc.citation.spage557en_US
dc.citation.volumeNumber19en_US
dc.contributor.authorCiflikli, B.en_US
dc.contributor.authorİşler, V.en_US
dc.contributor.authorGüdükbay, Uğuren_US
dc.date.accessioned2016-02-08T09:55:12Z
dc.date.available2016-02-08T09:55:12Z
dc.date.issued2010-12en_US
dc.departmentDepartment of Computer Engineeringen_US
dc.description.abstractFlight simulator systems generally use a separate image-generator component. The host is responsible for the positional data updates of the entities and the image generator is responsible for the rendering process. In such systems, the sense of presence is decreased by model flickering. This study presents a method by which the host can minimize model flickering in the image-generator output. The method is based on preexisting algorithms, such as visibility culling and level of detail management of 3D models. The flickering is minimized for the visually important entities at the expense of increasing the flickering of the entities that are out of the user's focus using a new perception-based approach. It is shown through user studies that the new proposed approach increases the participants' sense of presence. © 2011 by the Massachusetts Institute of Technology.en_US
dc.description.provenanceMade available in DSpace on 2016-02-08T09:55:12Z (GMT). No. of bitstreams: 1 bilkent-research-paper.pdf: 70227 bytes, checksum: 26e812c6f5156f83f0e77b261a471b5a (MD5) Previous issue date: 2010en
dc.identifier.doi10.1162/pres_a_00020en_US
dc.identifier.issn1054-7460
dc.identifier.urihttp://hdl.handle.net/11693/22082
dc.language.isoEnglishen_US
dc.publisherM I T Pressen_US
dc.relation.isversionofhttp://dx.doi.org/10.1162/pres_a_00020en_US
dc.source.titlePresence: teleoperators and virtual environmentsen_US
dc.subject3D modelsen_US
dc.subjectData updateen_US
dc.subjectImage generatorsen_US
dc.subjectLevel of detail managementen_US
dc.subjectRendering processen_US
dc.subjectSimulation environmenten_US
dc.subjectSimulator systemsen_US
dc.subjectUser studyen_US
dc.subjectVisibility cullingen_US
dc.subjectVisual Attentionen_US
dc.subjectFlickeringen_US
dc.subjectFlight simulatorsen_US
dc.subjectThree dimensional computer graphicsen_US
dc.subjectThree dimensionalen_US
dc.titleIncreasing the sense of presence in a simulation environment using image generators based on visual attentionen_US
dc.typeArticleen_US

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