Fractal tree modeling: generation, rendering and growth animation

Date

1994

Editor(s)

Advisor

Özgüç, Bülent

Supervisor

Co-Advisor

Co-Supervisor

Instructor

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Abstract

Plant modeling for visual purposes is a challenge, especially when user interaction is a concern. In this thesis, we propose a recursive, time-aware, fractal tree model with realistic features including statistical self-similarity, stochastic pruning and heuristic branch intersections. The main focus is on realistic branch structures. The skeletal model constructed by statistically fractal methods is fleshed out using heuristic acceleration techniques. We develop a system with near real-time feedback for fast model manipulation and viewing. The system implementation is developed on an SGI Iris Indigo XS24 workstation.

Source Title

Publisher

Course

Other identifiers

Book Title

Degree Discipline

Computer Engineering

Degree Level

Master's

Degree Name

MS (Master of Science)

Citation

Published Version (Please cite this version)

Language

English

Type