Browsing by Subject "Wearable computers"
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Item Open Access Pedestrian dead reckoning employing simultaneous activity recognition cues(Institute of Physics Publishing, 2012-01-11) Altun, K.; Barshan, B.We consider the human localization problem using body-worn inertial/magnetic sensor units. Inertial sensors are characterized by a drift error caused by the integration of their rate output to obtain position information. Because of this drift, the position and orientation data obtained from inertial sensors are reliable over only short periods of time. Therefore, position updates from externally referenced sensors are essential. However, if the map of the environment is known, the activity context of the user can provide information about his position. In particular, the switches in the activity context correspond to discrete locations on the map. By performing localization simultaneously with activity recognition, we detect the activity context switches and use the corresponding position information as position updates in a localization filter. The localization filter also involves a smoother that combines the two estimates obtained by running the zero-velocity update algorithm both forward and backward in time. We performed experiments with eight subjects in indoor and outdoor environments involving walking, turning and standing activities. Using a spatial error criterion, we show that the position errors can be decreased by about 85% on the average. We also present the results of two 3D experiments performed in realistic indoor environments and demonstrate that it is possible to achieve over 90% error reduction in position by performing localization simultaneously with activity recognition.Item Open Access Vision-based continuous Graffiti™-like text entry system(SPIE, 2004) Erdem, İ. A.; Erdem, M. E.; Atalay, V.; Çetin, A. EnisIt is now possible to design real-time, low-cost computer version systems even in personal computers due to the recent advances in electronics and the computer industry. Due to this reason, it is feasible to develop computer-vision-based human-computer interaction systems. A vision-based continuous Graffiti™-like text entry system is presented. The user sketches characters in a Griffiti™-like alphabet in a continuous manner on a flat surface using a laser pointer. The beam of the laser pointer is tracked on the image sequences captured by a camera, and the corresponding written word is recognized from the extracted trace of the laser beam. © 2004 Society of Photo-Optical Instrumentation Engineers.Item Open Access Vision-based single-stroke character recognition for wearable computing(IEEE, 2001) Özer, Ö. F.; Özün, O.; Tüzel, C. Ö.; Atalay, V.; Çetin, A. EnisParticularly when compared to traditional tools such as a keyboard or mouse, wearable computing data entry tools offer increased mobility and flexibility. Such tools include touch screens, hand gesture and facial expression recognition, speech recognition, and key systems. We describe a new approach for recognizing characters drawn by hand gestures or by a pointer on a user's forearm captured by a digital camera. We draw each character as a single, isolated stroke using a Graffiti-like alphabet. Our algorithm enables effective and quick character recognition. The resulting character recognition system has potential for application in mobile communication and computing devices such as phones, laptop computers, handheld computers and personal data assistants.