Browsing by Subject "Simulation environments"
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Item Open Access JPEG hardware accelerator design for FPGA(IEEE, 2007) Duman, Kaan; Çoǧun, Fuat; Öktem, L.A fully pipelined JPEG hardware accelerator that runs on FPGA is presented. The accelerator is designed interactively in a simulation environment, using a DSP hardware design automation tool chain. The encoder part of the accelerator accepts 8×8 image blocks in a streaming fashion, and outputs the zigzag-scanned, quantized 2-D DCT coefficients of the block. The decoder part accepts zigzag-scanned, quantized DCT coefficients, and outputs reconstructed 8×8 image block. Each part has a throughput of one system clock per pixel per channel. The encoder employs a fast pipelined implementation for 2-D DCT [1]. For the decoder, a new pipelined 2-D IDCT structure is developed. Our IDCT structure is based on an IDCT factorization for software implementation [2], and is inspired by the pipelined DCT structure employed in the encoder. The resource utilization and maximum frequency figures for a particular FPGA target suggest that our accelerator has competitive performance.Item Open Access MLFMA solutions of transmission problems Involving realistic metamaterial walls(IEEE, 2007-08) Ergül, Özgür; Ünal, Alper; Gürel, LeventWe present the solution of multilayer metamaterial (MM) structures containing large numbers of unit cells, such as split-ring resonators. Integral-equation formulations of scattering problems are solved iteratively by employing a parallel implementation of the multilevel fast multipole algorithm. Due to ill-conditioned nature of the problems, advanced preconditioning techniques are used to obtain rapid convergence in the iterative solutions. By constructing a sophisticated simulation environment, we accurately and efficiently investigate large and complicated MM structures. © 2007 IEEE.