Browsing by Subject "Holographic interferometry"
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Item Open Access Color holographic reconstruction using multiple SLMs and LED illumination(SPIE, 2009-01) Yaraş, Fahri; Onural, LeventA color holographic reconstruction technique by using three light emitting diodes (LEDs) is described. Reflective type phase-only spatial light modulators (SLMs) are used since they are suitable for in-line phase holograms. Gerchberg-Saxton iterative algorithm is used for computing phase holograms. Three phase holograms are calculated separately for red, green and blue colors, for a color reconstruction, and separately loaded to corresponding SLMs. Three LEDs are used for illuminating those phase holograms and reconstructions are combined and captured. Experimental results are satisfactory. © 2009 SPIE-IS&T.Item Open Access Processing of optically-captured digital holograms for three-dimensional display(2009-04) Naughton, T.J.; Kreis, T.; Onural, Levent; Ferraro, P.; Depeursinge, C.; Emery, Y.; Hennelly, B. M.; Kujawiñska, M.In digital holography, holograms are usually optically captured and then two-dimensional slices of the reconstruction volume are reconstructed by computer and displayed on a two-dimensional display. When the recording is of a three-dimensional scene then such two-dimensional display becomes restrictive. We outline our progress on capturing larger ranges of perspectives of three-dimensional scenes, and our progress on four approaches to better visualise this three-dimensional information encoded in the digital holograms. The research has been performed within a European Commission funded research project dedicated the capture, processing, transmission, and display of real-world 3D and 4D scenes using digital holography. © 2009 SPIE.Item Open Access Quality comparison and acceleration for digital hologram generation method based on segmentation(IEEE, 2009) Kang, Hoonjong; Yaraş, Fahri; Onural, LeventA holographic fringe pattern generation methods is based on Fraunhofer diffraction and subsequent segmentation and approximation of the fringe pattern. Several modifications of the original algorithm are already proposed to improve the quality of reconstructions. We compare the quality of to the reconstructed images from different versions of this algorithm by taking the reconstructions from the Fresnel hologram as a reference. Since, there is not any generally accepted objective quality assessment method for such reconstructions, we used some experimental methods such as intensity spread over the reconstructed images, total noise power, and peak-signal-to-noise for comparison. Then we chose the best performing algorithm in terms of ireconstruction quality, and developed a GPU-based implementation to accelerate the computation speed. The quality of the resultant reconstructions is comparable to reconstructions from Fresnel holograms; much higher speed is achieved due to multi-GPU implemetation.Item Open Access Real-time color holographic video display system(IEEE, 2009) Yaraş, Fahri; Kang, Hoonjong; Onural, LeventA real-time multi-GPU color holographic video display system computes holograms from 3D video of a rigid object. System has three main stages; client, server and optics. 3D coordinate and texture information are kept in client and sent online to the server through the network. In the server stage, with the help of the parallel processing ability of the GPUs and segmentation algorithms, phase-holograms are computed in real-time. The graphic card of the server computer drives the SLMs and red, green and blue channels are controlled in parallel. Resultant color holographic video is loaded to the SLMs which are illuminated by expanded light from LEDs. In the optics stage, reconstructed color components are combined by using beam splitters. Reconstructions are captured by a CCD array without any supporting optics. Experimental results are satisfactory.Item Open Access Signal processing problems and algorithms in display side of 3DTV(IEEE, 2006-10) Ulusoy, E.; Esmer, Gökhan Bora; Özaktaş, Haldun M.; Onural, Levent; Gotchev, A.; Uzunov, V.Two important signal processing problems in the display side of a holographic 3DTV are the computation of the diffraction field of a 3D object from its abstract representation, and determination of the best display configuration to synthesize some intended light distribution. To solve the former problem, we worked on the computation of ID diffraction patterns from discrete data distributed over 2D space. The problem is solved using matrix pseudo-inversion which dominates the computational complexity. Then, the light field synthesis problem by a deflectable mirror array device (DMAD) is posed as a constrained linear optimization problem. The formulation makes direct application of common optimization algorithms quite easy. The simulations indicate that developed methods are promising. ©2006 IEEE.Item Open Access Technique for reconstructing a surface shape for measuring coordinates(OSA, 2006) Sainov, V. K.; Kharizanova, Z. I.; Stoikova, E. V.; Özaktaş, Haldun M.; Onural, LeventThis paper describes a method of projecting interference fringes as one of the most accessible techniques for measuring the coordinates of objects and scenes that can be used when solving inverse problems in dynamic holographic display, where the coordinates need to be measured in order to compute diffraction structures when reconstructing three-dimensional images. A comparative analysis is presented of the experimental results obtained with successive projections of interference patterns with two different periods, using a Mach-Zehnder interferometer in coherent light and a micromirror projector with digital generation of fringes in white light. The use of the method is limited by the size of the objects and scenes. The possibilities of using more refined methods, including the holographic approach to phase reconstruction, are discussed. © 2006 Optical Society of America.