Browsing by Subject "Dimensionality reduction"
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Item Open Access Exploiting relevance for online decision-making in high-dimensions(IEEE, 2020) Turgay, Eralp; Bulucu, Cem; Tekin, CemMany sequential decision-making tasks require choosing at each decision step the right action out of the vast set of possibilities by extracting actionable intelligence from high-dimensional data streams. Most of the times, the high-dimensionality of actions and data makes learning of the optimal actions by traditional learning methods impracticable. In this work, we investigate how to discover and leverage sparsity in actions and data to enable fast learning. As our learning model, we consider a structured contextual multi-armed bandit (CMAB) with high-dimensional arm (action) and context (data) sets, where the rewards depend only on a few relevant dimensions of the joint context-arm set, possibly in a non-linear way. We depart from the prior work by assuming a high-dimensional, continuum set of arms, and allow relevant context dimensions to vary for each arm. We propose a new online learning algorithm called CMAB with Relevance Learning (CMAB-RL). CMAB-RL enjoys a substantially improved regret bound compared to classical CMAB algorithms whose regrets depend on the number of dimensions dx and da of the context and arm sets. Importantly, we show that when the learner has prior knowledge on sparsity, given in terms of upper bounds d¯¯¯x and d¯¯¯a on the number of relevant context and arm dimensions, then CMAB-RL achieves O~(T1−1/(2+2d¯¯¯x+d¯¯¯a)) regret. Finally, we illustrate how CMAB algorithms can be used for optimal personalized blood glucose control in type 1 diabetes mellitus patients, and show that CMAB-RL outperforms other contextual MAB algorithms in this task.Item Open Access RELEAF: an algorithm for learning and exploiting relevance(Cornell University, 2015-02) Tekin, C.; Schaar, Mihaela van derRecommender systems, medical diagnosis, network security, etc., require on-going learning and decision-making in real time. These -- and many others -- represent perfect examples of the opportunities and difficulties presented by Big Data: the available information often arrives from a variety of sources and has diverse features so that learning from all the sources may be valuable but integrating what is learned is subject to the curse of dimensionality. This paper develops and analyzes algorithms that allow efficient learning and decision-making while avoiding the curse of dimensionality. We formalize the information available to the learner/decision-maker at a particular time as a context vector which the learner should consider when taking actions. In general the context vector is very high dimensional, but in many settings, the most relevant information is embedded into only a few relevant dimensions. If these relevant dimensions were known in advance, the problem would be simple -- but they are not. Moreover, the relevant dimensions may be different for different actions. Our algorithm learns the relevant dimensions for each action, and makes decisions based in what it has learned. Formally, we build on the structure of a contextual multi-armed bandit by adding and exploiting a relevance relation. We prove a general regret bound for our algorithm whose time order depends only on the maximum number of relevant dimensions among all the actions, which in the special case where the relevance relation is single-valued (a function), reduces to O~(T2(2√−1)); in the absence of a relevance relation, the best known contextual bandit algorithms achieve regret O~(T(D+1)/(D+2)), where D is the full dimension of the context vector.Item Open Access Voxel-based state space modeling recovers task-related cognitive states in naturalistic fMRI experiments(Frontiers Media S.A., 2021-05-06) Zhang, T.; Gao, J. S.; Çukur, Tolga; Gallant, J. L.Complex natural tasks likely recruit many different functional brain networks, but it is difficult to predict how such tasks will be represented across cortical areas and networks. Previous electrophysiology studies suggest that task variables are represented in a low-dimensional subspace within the activity space of neural populations. Here we develop a voxel-based state space modeling method for recovering task-related state spaces from human fMRI data. We apply this method to data acquired in a controlled visual attention task and a video game task. We find that each task induces distinct brain states that can be embedded in a low-dimensional state space that reflects task parameters, and that attention increases state separation in the task-related subspace. Our results demonstrate that the state space framework offers a powerful approach for modeling human brain activity elicited by complex natural tasks.