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Browsing by Author "Peschke, Lutz"

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    Analyzing media content in Turkiye and the UK during the COVID-19 pandemic considering the dimensions of quadruple helix collaboration processes
    (MDPI AG, 2024-09-02) Peschke, Lutz; Seyfafjehi, Seyedehshahrzad; Dündar, Irmak; Ağca, Yasemin Gümüş
    The outbreak of COVID-19 between 2020 and 2022 highlighted the significant role of news media as a tool of communication among different social actors. Due to the novelty of the virus, most citizens turned to official news outlets to obtain reliable information about the disease and pandemic regulations. Therefore, a content analysis of news coverage in different countries provides insight into their Quadruple Helix dynamics, which reflects new patterns of knowledge democracy under consideration of the media-based public sphere. This article aims to trace the patterns of prevalent topics related to COVID-19 news in Turkish and British mainstream news agencies between September 2020 and March 2022. By deploying content analysis, this research endeavours to elicit public discourses created around the pandemic. These media agencies engaged in critical commentary on the pandemic situation and the policies enacted during this period, updating citizens with the latest information. However, the differences in the political and social structures of each country influence their Quadruple Helix knowledge exchange, which has a high impact on transformation processes.
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    Futures of algorithms and choices: structuration of algorithmic imaginaries and digital platforms in Europe
    (Polish Communication Association, 2024-07) Hroch, Milos; Kompatsiaris, Panos; Grassmuck, Volker; Moreno, Jose; Peschke, Lutz; Jirak, Jan; Poddar, Debashmita
    The increasing impact of algorithmically driven processes on human societies, which can exacerbate political, economic, and cultural asymmetries, raises questions about reducing human agency by constraining platform structures. We draw on the theoretical concept of algo-rithmic imaginary, which captures users' appropriations and ideas of these processes. In this paper, we focus on the dynamics between agency and structure in algorithmic imaginaries regarding the future of digital media platforms in Europe. The paper takes structuration theory as a theoretical starting point and employs methods of futures studies to analyze how the future is constructed in scenarios developed by a diversity of experts participating in a series of workshops. The future scenarios analysis is mapped around four actors, namely platform users, platform corporations, algorithms and institutions. By considering the role of various actors, particularly institutions, and their interdependencies this paper contributes to more balanced conceptualizations of algo-rithmic imaginaries, which tend to be centered around users' perspectives.
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    How science communication delivers meaningful frameworks about Industry 4.0 to the public sphere
    (Springer Science and Business Media Deutschland GmbH, 2020) Becerir, Murat Can; Peschke, Lutz; Durakbasa, N.; Gençyılmaz, M.
    With the emergence of new media and interactive media technologies, the mediatized transformative process began. Specifically within the science communication context, the way we perceive issues transformed drastically. With the mediatization of forms of understanding and literacy, the public perception towards many topics, including environmental sciences has gained recognition. This research paper will be focusing on the connection between Industry 4.0 and science communication. By making a valuable contribution to the communication process through constructing a bridge between the industry and the general public, science communication provides a smooth and effective transition of mutually beneficial relationships. This paper concentrates upon the notion of sustainability and its relevance to the industrial revolution, which is also known as Industry 4.0. The paper will be exploring the ways in which how humanity can stay within the safe operating limits with the existing technology and resources. By taking into consideration the notion of sustainability, the paper will attempt to discover possible ways that how people can construct their discourse on the big framework where everything is interconnected to one another. By meaning, Industry 4.0 indicates the connection between automation, computers, smart technologies and the cloud system in which the flow of information has increased in unprecedented levels. Since Industry 4.0 is already happening and has an immense impact on our lives, science communication plays a big part in generating the accessible and relatable message of the implications regarding the age of Industry 4.0. From the automobile industry to the electronic products that we use every day, the majority of the markets use renewable energy in order to lower the costs of production and increase their profits. A disruption in the sustainable development of any given society may cause irreparable damages which can result in colossal economic and political instability. Hence, science communication plays a vital role in terms of providing an understanding of possible pros and cons regarding the practices of the industrialists and the business world. Since it can be quite hard to comprehend the full scale of the consequences of technical occupations and practices, science communication will be the vanguard in terms of constructing a meaningful framework for the general society. This paper will explore what might happen in the lack of understanding of sustainability in Industry 4.0 through renewable energy consumption. Particularly, how a situation looks like when a country experiences a huge setback for its economy, massive loss of life and property in an unsettled global economy. What kind of a scenario would people witness with a disruption in one part of the world, in a world of interconnected production of supply chains that stretch across the world? Therefore, this paper will explore the possible implications of Industry 4.0 through renewable energy consumption on a grand scale.
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    Human computer interaction challenges in designing pandemic trace application for the effective knowledge transfer between science and society inside the quadruple helix collaboration
    (Springer, Cham, 2021-07-03) Gallego, A.; Gaeta, E.; Karinsalo, A.; Ollikainen, V.; Koskela, P.; Peschke, Lutz; Folkvord, F.; Kaldoudi, E.; Jämsä, T.; Lupiáñez-Villanueva, F.; Pecchia, L.; Fico, G.; Kurosu, Masaaki
    In the last decade, smartphone users grown from 2.8 billion worldwide in 2018 to 3.8 billion in 2021. This fact associates with greater ease of publishing and accessing fake news. This is a particularly concerning issue in a global crisis situation such as the COVID-19 pandemic. As stated by the WHO, this is a global health crisis and the spread of fake information could have a direct impact on people’s wellbeing. Due to this situation, all systems which compose the quadruple helix (i.e., science, economy, politics and media and culture-based public) are under great pressure. On the one hand, citizens demand fast and trusted information, and on the other hand, the scientific community is pushed to publish, resulting in scientific papers published very fast and, sometimes, without adequate peer review processes, as reflected by the unprecedented number of retreats. The PandeVITA ecosystem will contribute to offering a better understanding of how societal actors’ behave, understanding their reaction to and interaction with science and health developments in the context of pandemics, with the aim to encourage citizens to contribute to scientific research with different kinds of data. This paper describes a novel approach to citizen science interventions and user engagement based on motivational theory and behavioral science, aiming to provide a set of architectural components, technologies, tools and analytics to assess citizens’ activities, system performance and stakeholders-related key performance indicators (KPIs) in an observatory fashion, allowing to investigate the motivation of the target participants, user engagement and long-term retention.
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    Online identity and online anonymity
    (Books on Demand, 2018) Peschke, Lutz; Peschke, Lutz; Gürmeriç, Can
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    Peer learning methodology for sustainable energy usage
    (Springer Science and Business Media Deutschland GmbH, 2020) Folkvord, F.; Peschke, Lutz; Baş, G.; Vitiello, S.; Spunda, Nathan; Durakbasa, N.; Gençyılmaz, M.
    Humanity must be aware of the possibilities for sustainable energy technologies from their childhood onwards in order to enable a clean and prosperous future. Until now, youth receives only limited and mostly theoretical knowledge about new forms of energy usage, which leaves open doors to the usage of conventional energy sources. It is vital that youth develops a solid understanding of renewable energy’s power and its various possible applications, thereby taking into account. Currently, youth are getting increasingly used to learn through transactional forms of communication via their (online) media consumption behaviour and contact with peers through social media. Considering these new communication forms, this study examines if peer-learning methodology (PLM) is an efficient method to train children in increasing their practical knowledge of sustainable energy usage. Nowadays, PLM is used as an educational methodology based on an eclectic integration of multiple theoretical insights from different scientific disciplines, such as developmental psychology, education science and paediatrics, that might be an effective learning methodology. The main idea behind PLM is that in order to educate youth effectively, a communication must motivate the receiver to actively attend to messages and perceive and interpret their content that is provided by peers, include iterative and transactional solicitation of feedback, and activate elaboration of message arguments and counterarguments to encourage individuals to move through the process of learning. In the current study, we investigated how students learn from other peers that have made posters that reflect on new and sustainable forms of energy. In total 14 posters and four movies were shown during an exhibition in both Ankara (Turkey) and in Tilburg (the Netherlands). During the exhibition, 30 pairs of students in Ankara and 12 pairs of students in Tilburg were equipped with a GoPro and they should talk about the exhibition according to the think aloud method. This data will be recoded afterwards by trained researchers in order to establish participants responses.
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    Practices of knowledge exchange in the context of the COVID-19 Pandemic
    (Springer, 2023-11-20) Peschke, Lutz; Gyftopoulos, S.; Kapusuzoğlu, A.; Folkvord, F.; Gümüş Ağca, Yasemin; Kaldoudi, E.; Drosatos, G.; Ceylan, N. B.; Pecchia, L.; Güneş Peschke, S.
    This paper contributes to a better understanding of a system of pandemic knowledge exchanges. Therefore, three different case studies conducted in Germany, Greece, and Turkiye and executed in multiple countries were analyzed in the context of Mode 3 knowledge production and the Quintuple Helix system. While the Quintuple Helix system describes the knowledge exchange processes between the systems of science, economy, politics, public, and natural environment of societies for sustainable innovation processes, Mode 3 emphasizes the importance of a creative environment for research and innovation. The COVID-19 pandemic revealed that the need for knowledge exchange with the media-based public increased dramatically. In both models, Mode 3 and the Quintuple Helix but also in the Design Thinking approach, the creative environment incorporates the knowledge of the media-based public. Nonetheless, the reality of the public is constructed as media reality. Therefore, a mix of evidence-based and opinion-based knowledge is produced and transferred during knowledge exchange in the context of innovation processes including public engagement. It could be understood that the mediating entities media and general practitioners have a similar double function in the context of knowledge exchange with the public during the pandemic times. The results reveal the big need for knowledge communication and exchange platforms which on the one hand strengthen citizen participation by transforming opinion-based into evidence-based content. On the other hand, reach the status of a global standard medium for the pandemic knowledge exchange accepted by all stakeholders of the Quintuple Helix. This generates a shared-knowledge environment with a gain for all systems of the Quintuple Helix during the sustainable innovation processes. © 2023, The Author(s).
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    Preferences in the intention to download a COVID tracing app: A discrete choice experiment study in the Netherlands and Turkey
    (Frontiers Media S.A., 2022-06-24) Folkvord, Frans; Peschke, Lutz; Gümüş Ağca, Yasemin; van Houten, Karlijn; Stazi, Giacomo; Roca-Umbert, Ana; Güneş Peschke, Seldağ; Seyfafjehi, Seyedehshahrzad; Gallego, Alba; Gaeta, Eugenio; Fico, Giuseppe; Karinsalo, Anni; Lupianez Villanueva, Francisco
    Introduction: High levels of adoption and usage for the COVID Tracing Apps (CTA) among the population is a stipulated prerequisite for success of the implementation of these apps, aiming to mitigate the pandemic and track spreading of the virus more efficient and effectively. In the current study, the main objective was to investigate individuals' preferences in the intention to download a COVID-19 tracing app in a pilot-study in both the Netherlands and Turkey. Methods: We conducted a discrete choice experimental study through an online survey in two countries (the Netherlands [N = 62] and Turkey [N = 83]), with four different attributes: (1) data protection (data protection vs. no information), (2) manufacturer (government vs. company), (3) reward (no reward vs. voucher as a reward) and (4) gaming (no gaming elements vs. gaming elements). Participants were recruited among a student population. Results: The results showed that data protection is one of the most important factors that significantly increases the probability to adopt a CTA. In general, the manufacturer, reward or gaming affected the probability to download the CTA less. Discussions: Health authorities worldwide have generally released high quality CTA, although scientific studies assessing the most important factors that describe and predict the intention to download is limited. Sensitive personal data is collected through these apps, and may potentially threaten privacy, equality and fairness, which are important attributes to take into account when developing or launching a CTA, following the results of this study. Copyright © 2022 Folkvord, Peschke, Gümüş Ağca, van Houten, Stazi, Roca-Umbert, Güneş Peschke, Seyfafjehi, Gallego, Gaeta, Fico, Karinsalo and Lupianez Villanueva.
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    Preferences in the Willingness to Download a COVID-19 Contact Tracing App in the Netherlands and Turkey: Experimental Study
    (JMIR Publications Inc., 2022-07-01) Folkvord, Frans; Peschke, Lutz; Gümüş Ağca, Yasemin; van Houten, Karlijn; Stazi, Giacomo; Lupiáñez-Villanueva, Francisco
    Background: Despite the worldwide growth in using COVID-19 contact tracing apps (CTAs) and the potential benefits for citizens, governments, health care professionals, businesses, and other organizations, only a few studies have examined the factors affecting the levels of willingness to download a CTA. Objective: This study aimed to investigate individuals’ preferences in the willingness to download a health app. Methods: We conducted an experimental study in 2 countries, the Netherlands (N=62) and Turkey (N=83), using 4 different vignettes (ie, data protection, manufacturer, reward, and gaming models) with different attributes. Participants were randomly assigned to 1 of the conditions within the vignettes. Results: The results showed that data protection and gaming elements are factors that influence the willingness to download a COVID-19 CTA. More specifically, we see that data protection is an important factor explaining the willingness to download the app in Turkey, whereas including gaming elements significantly affects the willingness to download the app in the Netherlands. Conclusions: COVID-19 CTAs are highly promising to reduce the spread of the virus and make it easier to open up society faster, especially because they can be used quickly and share information rapidly. COVID-19 CTA developers must ensure that their apps satisfactorily and sufficiently address ethical considerations, even in times of crisis. Furthermore, integrating gaming elements in the CTA could enhance the willingness to download the CTA.
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    Preferences in the willingness to download an mHealth app: Discrete choice experimental study in Spain, Germany, and the Netherlands
    (JMIR Publications, Inc., 2023-12-25) Folkvord, Frans; Bol, Nadine; Stazi, Giacomo; Peschke, Lutz; Lupiáñez-Villanueva, Francisco
    Background: Despite the worldwide growth in mobile health (mHealth) tools and the possible benefits for both patients and health care providers, the adoption of mHealth is low, and only a limited number of studies have examined the intention to download mHealth apps. Objective: In this study, we investigated individuals’ preferences in the adoption of a health app. Methods: We conducted a discrete choice experimental study in 3 countries (Spain: n=800, Germany: n=800, and the Netherlands: n=416) with 4 different attributes and levels (ie, price: €1.99 vs €4.99 [a currency exchange rate of €1=US $1.09 is applicable] vs for free, data protection: data protection vs no information, recommendation: patients’ association vs doctors, and manufacturer: medical association vs pharmaceutical company). Participants were randomly assigned. For the analyses, we used the conditional logistic model separately for each country. Results: The results showed that price and data protection were considered important factors that significantly increased the probability to download an mHealth app. In general, the source of the recommendation and the manufacturer affected the probability to download the mHealth app less. However, in Germany and the Netherlands, we found that if the app was manufactured by a pharmaceutical company, the probability to download the mHealth app decreased. Conclusions: mHealth tools are highly promising to reduce health care costs and increase the effectiveness of traditional health interventions and therapies. Improving data protection, reducing costs, and creating sound business models are the major driving forces to increase the adoption of mHealth apps in the future. It is thereby essential to create trustworthy standards for mobile apps, whereby prices, legislation concerning data protection, and health professionals can have a leading role to inform the potential consumers.
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    The relevance patterns of public and privacy for digital natives in Turkey
    (TRT, 2016) Peschke, Lutz
    The wide-spread and increasing communication via social media causes an entanglement between publicity and privacy. According to the meta-process of today’s mediatized communication as described by Krotz, the user-generated content is established as an important channel of social communication today. In this way, a change is currently taking place regarding the question, which personal information should be made publicly available. The outcome of this is a necessity to understand, whether the mediatized communication has an effect on the boundaries between privacy and public. With help of a scientific study with academic participants in Turkey based on George Kelly’s personal construct psychology, two groups with different understandings of privacy could be identified. In the constructed world of one group, the digital whoness, as derived from Kant’s question of whoness by Capurro et al., is located in the public space. This is an indication that the boundaries between privacy and public are blurred and the relevance patterns of privacy and public are to be thought in new categories, since privacy becomes more and more a mediatized privacy.
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    Reward mechanisms in Covid-19 tracking apps and its impact on the voluntary participation of the public in sustainable innovation processes
    (Marmara Üniversitesi, 2022-04-29) Peschke, Lutz; Peschke, Seldağ Güneş; Ağca, Yasemin Gümüş; Seyfafjehi, Seyedehshahrzad; Dündar, Irmak; Aydoğdu, Yasin
    The COVID-19 pandemic is the first pandemic after smartphones penetrated society globally. Consequently, there are not sufficient experiences and understanding of how to engage citizens in information and scientific processes that create public awareness and responsibilities according to scientific needs. For effective measures aiming to sustain the pandemic crisis, an efficient collaboration of academia, economy, culture-based, and media-based public and politics is crucial. With help of the Mobile Application Rating Scale (MARS) approach for assessment, COVID-19 tracking apps (CTAs) of different countries are analysed with help of a qualitative content analysis according to their reward mechanisms. The analysis includes correlation different rewards to voluntary participation. The MARS approach consists of engagement, functionality aesthetics and information quality. The protection of voluntariness is understood as the fundamental need for the ethical use of CTAs. Accordingly, patterns of voluntariness are examined in the context of legal, ethical privacy and security policies of selected CTAs. In this context, this paper will provide categories and criteria for CTA usage and its impact on citizen engagement in the Quintuple Helix collaboration process aiming to get insights into features and functionalities needed in CTAs and increased voluntary use of the public.
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    Using patient-generated health data more efficient and effectively to facilitate the implementation of value-based healthcare in the EU – Innovation report
    (Research Network of Computational and Structural Biotechnology, 2024-12) Folkvord, Frans; Carlson, Jim Ingebretsen; Ottaviano, Manuel; Carvajal, Diego; Gonzalez, Liss Hernandez; Schoot, Rens Van De; Turk, Eva; Piera-jiménez, Jordi; Pontes, Caridad; Ramiro-pareta, Marina; Carot-sans, Gerard; Podovšovnik, Eva; Levašič, Vesna; Scheckenbach, Kathrin; Wagenmann, Martin; Szpisjak, Aron; Eliasen, Bogi; Wakim, Joe-max; Ernst, Martin; Prinzellner, Yvonne; Bol, Nadine; He, Linwei; Krahmer, Emiel; Navarro, Clàudia; Juan, Laia; Guerri, Davide; Pinna, Laura; Genovese, Carmela; Benetti, Luciano; Macagnano, Chiara; Chiarugi, Franco; Peeters, Johannes; Pedullà, Ludovico; Brichetto, Giampaolo; Zaratin, Paola; Peschke, Seldag Gunes; Peschke, Lutz; Fico, Giuseppe
    Healthcare services and products are rapidly changing due to the development of new technologies, offering relevant solutions to improve patient outcomes. Patient-Generated Health Data and knowledge-sharing across the European Union (EU) has a great potential of making healthcare provision more effective and efficient by putting the patient at the centre of the healthcare process. While such initiatives have been taken before, a uniting and overarching approach is still missing. The EU-funded IMPROVE project will develop an evidencebased and actual framework to effectively leverage the added value of people-centred integrated healthcare solutions, using predominantly PROMs, PPI, PREMs, and other Patient-Generated Health Data (PGHD). As a result, the project facilitates the effective and efficient implementation of Value-Based Healthcare across the EU by putting the patient central in the healthcare process.

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