dc.contributor.author | Ardıç, Barış | en_US |
dc.contributor.author | Tüzün, Eray | en_US |
dc.coverage.spatial | Munich, Germany | en_US |
dc.date.accessioned | 2021-02-04T10:42:32Z | |
dc.date.available | 2021-02-04T10:42:32Z | |
dc.date.issued | 2020 | |
dc.identifier.isbn | 9781728168074 | |
dc.identifier.uri | http://hdl.handle.net/11693/54995 | |
dc.description | Date of Conference: 9-12 November 2020 | en_US |
dc.description | Conference name: IEEE 32nd Conference on Software Engineering Education and Training, CSEE&T 2020 | en_US |
dc.description.abstract | We propose a complementary board game that aims to familiarize students with usage of tools in software engineering, their functionality and how they fit together in order to form a tool-stack for modern development paradigms like Agile and DevOps for an Application Lifecycle Management course. | en_US |
dc.language.iso | English | en_US |
dc.source.title | 2020 IEEE 32nd Conference on Software Engineering Education and Training (CSEE&T) | en_US |
dc.relation.isversionof | https://doi.org/10.1109/CSEET49119.2020.9206227 | en_US |
dc.subject | Game based learning | en_US |
dc.subject | Software engineering | en_US |
dc.subject | Application lifecycle management | en_US |
dc.title | ToolStackers: A boardgame for SE education | en_US |
dc.type | Conference Paper | en_US |
dc.department | Department of Computer Engineering | en_US |
dc.citation.spage | 333 | en_US |
dc.identifier.doi | 10.1109/CSEET49119.2020.9206227 | en_US |
dc.publisher | IEEE | en_US |
dc.contributor.bilkentauthor | Ardıç, Barış | |
dc.contributor.bilkentauthor | Tüzün, Eray | |