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dc.contributor.authorArdıç, Barışen_US
dc.contributor.authorTüzün, Erayen_US
dc.coverage.spatialMunich, Germanyen_US
dc.date.accessioned2021-02-04T10:42:32Z
dc.date.available2021-02-04T10:42:32Z
dc.date.issued2020
dc.identifier.isbn9781728168074
dc.identifier.urihttp://hdl.handle.net/11693/54995
dc.descriptionDate of Conference: 9-12 November 2020en_US
dc.descriptionConference name: IEEE 32nd Conference on Software Engineering Education and Training, CSEE&T 2020en_US
dc.description.abstractWe propose a complementary board game that aims to familiarize students with usage of tools in software engineering, their functionality and how they fit together in order to form a tool-stack for modern development paradigms like Agile and DevOps for an Application Lifecycle Management course.en_US
dc.language.isoEnglishen_US
dc.source.title2020 IEEE 32nd Conference on Software Engineering Education and Training (CSEE&T)en_US
dc.relation.isversionofhttps://doi.org/10.1109/CSEET49119.2020.9206227en_US
dc.subjectGame based learningen_US
dc.subjectSoftware engineeringen_US
dc.subjectApplication lifecycle managementen_US
dc.titleToolStackers: A boardgame for SE educationen_US
dc.typeConference Paperen_US
dc.departmentDepartment of Computer Engineeringen_US
dc.citation.spage333en_US
dc.identifier.doi10.1109/CSEET49119.2020.9206227en_US
dc.publisherIEEEen_US
dc.contributor.bilkentauthorArdıç, Barış
dc.contributor.bilkentauthorTüzün, Eray


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