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dc.contributor.advisorTreske, Andreas
dc.contributor.authorErçevik, Ece
dc.date.accessioned2020-08-26T13:25:26Z
dc.date.available2020-08-26T13:25:26Z
dc.date.copyright2020-06
dc.date.issued2020-06
dc.date.submitted2020-07-16
dc.identifier.urihttp://hdl.handle.net/11693/53943
dc.descriptionCataloged from PDF version of article.en_US
dc.descriptionThesis (M.S.): Bilkent University, Department of Communication and Design, İhsan Doğramacı Bilkent University, 2020.en_US
dc.descriptionIncludes bibliographical references (leaves 110-114).en_US
dc.description.abstractThis thesis aims to investigate the nature of artworks created in the scope of cyberspace and sonic art in analysis of the case artwork Lignum Vitae, a multimedia artwork designed to be conducted in gallery space through sonic interactivity. In light of Moholy-Nagy’s Theater of Totality (Moholy-Nagy, 1924) , the depiction of artwork as organism is closely observed and represented through the multi disciplinary aspects of Lignum Vitae, along which the responsiveness of the artwork towards human interaction is explored.en_US
dc.description.statementofresponsibilityby Ece Erçeviken_US
dc.format.extentxiv, 117 leaves : illustrations (color), charts ; 30 cm.en_US
dc.language.isoEnglishen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectGenerative arten_US
dc.subjectInteractivityen_US
dc.subjectImmersionen_US
dc.subjectMulti-disciplinaryen_US
dc.subjectOrganismen_US
dc.titleLignum Vitae: an interactive organism design of cyberspace and sonic artsen_US
dc.title.alternativeLignum Vitae: siber alan ve sonik sanat ile etkileşimli organizma tasarımıen_US
dc.typeThesisen_US
dc.departmentDepartment of Communication and Designen_US
dc.publisherBilkent Universityen_US
dc.description.degreeM.A.en_US
dc.identifier.itemidB160307


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