Visual literacy, metafiction, and horror movies : an account of self-reflexivity in the new stalker film
Author
Anafarta, Orhan
Advisor
Mutman, Mahmut
Date
2001Publisher
Bilkent University
Language
English
Type
ThesisItem Usage Stats
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Abstract
This study investigates the significance of metafiction, game, and
visual literacy as they relate to today's changing practices of
spectatorship. These concepts are elaborated in relation to the
rebirth of the eighties' horror film genre 'stalker' as a selfreflexive
text in the nineties. Scream (Wes Craven, 1996) is taken
as the purest specimen of the 'new stalker' in which the abovementioned
concepts can be observed with clarity.