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      • Department of Computer Engineering
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      Saliency for animated meshes with material properties

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      Author
      Bülbül, Abdullah
      Koca, Çetin
      Çapin, Tolga
      Güdükbay, Uğur
      Date
      2010-07
      Source Title
      Proceedings - APGV 2010: Symposium on Applied Perception in Graphics and Visualization
      Publisher
      ACM
      Pages
      81 - 88
      Language
      English
      Type
      Conference Paper
      Item Usage Stats
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      Abstract
      We propose a technique to calculate the saliency of animated meshes with material properties. The saliency computation considers multiple features of 3D meshes including their geometry, material and motion. Each feature contributes to the final saliency map which is view independent; and therefore, can be used for view dependent and view independent applications. To verify our saliency calculations, we performed an experiment in which we use an eye tracker to compare the saliencies of the regions that the viewers look with the other regions of the models. The results confirm that our saliency computation gives promising results. We also present several applications in which the saliency information is used. © 2010 ACM.
      Keywords
      Computer animation
      Human visual system
      Mesh simplification
      Perception
      Mesh saliency
      Image processing
      Materials properties
      Visualization
      Animation
      Permalink
      http://hdl.handle.net/11693/28551
      Published Version (Please cite this version)
      https://doi.org/10.1145/1836248.1836263
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      • Department of Computer Engineering 1368
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