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dc.contributor.authorZarifoglu, E.en_US
dc.contributor.authorSabuncuoglu I.en_US
dc.date.accessioned2016-02-08T11:47:11Z
dc.date.available2016-02-08T11:47:11Z
dc.date.issued2006en_US
dc.identifier.urihttp://hdl.handle.net/11693/27193
dc.description.abstractBusinesses deal with huge databases over a geographically distributed supply network. When this is combined with scheduling and planning needs, it becomes too difficult to handle. Recently, Fast Consumer Goods sector tends to consolidate their manufacturing facilities on a single supplier serving to a distributed customer network. This decentralized structure causes imperfect information sharing between customers and the supplier. We model this problem as a single machine distributed scheduling problem with job agents representing the customers and the machine agent representing the supplier. We developed Auction Based Algorithm by exploiting the opportunity to use game theoretic approach to solve the problem in the decentralized utility case. Results of our extensive computational experiments indicate that Auction Based Algorithm converges to the upper bound found for the total utility measure.en_US
dc.language.isoEnglishen_US
dc.source.titleWMSCI 2006 - The 10th World Multi-Conference on Systemics, Cybernetics and Informatics, Jointly with the 12th International Conference on Information Systems Analysis and Synthesis, ISAS 2006 - Proc.en_US
dc.subjectAuction based schedulingen_US
dc.subjectAuctionsen_US
dc.subjectDecentralized schedulingen_US
dc.subjectDistributed schedulingen_US
dc.subjectSchedulingen_US
dc.subjectSingle machine schedulingen_US
dc.subjectSupply chain schedulingen_US
dc.subjectAuctionsen_US
dc.subjectComputational experimenten_US
dc.subjectConsumer Goodsen_US
dc.subjectCustomer networksen_US
dc.subjectDistributed schedulingen_US
dc.subjectDistributed scheduling problemen_US
dc.subjectDistributed systemsen_US
dc.subjectGame-theoreticen_US
dc.subjectImperfect informationen_US
dc.subjectJob agentsen_US
dc.subjectManufacturing facilityen_US
dc.subjectPlanning needsen_US
dc.subjectSingle-machine schedulingen_US
dc.subjectSupply chain schedulingen_US
dc.subjectSupply networksen_US
dc.subjectUpper Bounden_US
dc.subjectUtility measureen_US
dc.subjectAlgorithmsen_US
dc.subjectCyberneticsen_US
dc.subjectGame theoryen_US
dc.subjectInformation scienceen_US
dc.subjectInformation systemsen_US
dc.subjectManagement information systemsen_US
dc.subjectSalesen_US
dc.subjectSupply chainsen_US
dc.subjectSystems analysisen_US
dc.subjectSchedulingen_US
dc.titleAuction based scheduling for distributed systemsen_US
dc.typeConference Paperen_US
dc.departmentDepartment of Industrial Engineering
dc.citation.spage244en_US
dc.citation.epage249en_US
dc.citation.volumeNumber1en_US


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