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dc.contributor.authorDurupınar, Fundaen_US
dc.contributor.authorAllbeck, J.en_US
dc.contributor.authorPelechano, N.en_US
dc.contributor.authorBadler, N.en_US
dc.coverage.spatialEstoril, Portugal
dc.date.accessioned2016-02-08T11:39:17Z
dc.date.available2016-02-08T11:39:17Z
dc.date.issued2008-05en_US
dc.identifier.urihttp://hdl.handle.net/11693/26910
dc.descriptionDate of Conference: May 12 - 16, 2008
dc.descriptionConference name: AAMAS '08 Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems
dc.description.abstractMost current crowd simulators animate homogeneous crowds, but include underlying parameters that can be tuned to create variations within the crowd. These parameters, however, are specific to the crowd models and may be difficult for an animator or naive user to use. We propose mapping these parameters to personality traits. In this paper, we extend the HiDAC (High-Density Autonomous Crowds) system by providing each agent with a personality model in order to examine how the emergent behavior of the crowd is affected. We use the OCEAN personality model as a basis for agent psychology. To each personality trait we associate nominal behaviors; thus, specifying personality for an agent leads to an automation of the low-level parameter tuning process. We describe a plausible mapping from personality traits to existing behavior types and analyze the overall emergent crowd behaviors. Copyright © 2008, International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved.en_US
dc.language.isoEnglishen_US
dc.source.titleProceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMASen_US
dc.relation.isversionofhttps://dl.acm.org/citation.cfm?id=1402835
dc.subjectAutonomous agentsen_US
dc.subjectCrowd simulationen_US
dc.subjectOCEAN personality modelen_US
dc.subjectAnimationen_US
dc.subjectAutonomous agentsen_US
dc.subjectComputer simulationen_US
dc.subjectMulti agent systemsen_US
dc.subjectCrowd behavioren_US
dc.subjectCrowd modelsen_US
dc.subjectCrowd Simulationen_US
dc.subjectEmergent behaviorsen_US
dc.subjectParameter-tuningen_US
dc.subjectPersonality modelingen_US
dc.subjectPersonality traitsen_US
dc.subjectBehavioral researchen_US
dc.titleCreating crowd variation with the OCEAN personality modelen_US
dc.typeConference Paperen_US
dc.departmentDepartment of Computer Engineeringen_US
dc.citation.spage1217en_US
dc.citation.epage1220en_US
dc.publisherIFAAMASen_US


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