Creating crowd variation with the OCEAN personality model
Proceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
1217 - 1220
Item Usage Stats
MetadataShow full item record
Most current crowd simulators animate homogeneous crowds, but include underlying parameters that can be tuned to create variations within the crowd. These parameters, however, are specific to the crowd models and may be difficult for an animator or naive user to use. We propose mapping these parameters to personality traits. In this paper, we extend the HiDAC (High-Density Autonomous Crowds) system by providing each agent with a personality model in order to examine how the emergent behavior of the crowd is affected. We use the OCEAN personality model as a basis for agent psychology. To each personality trait we associate nominal behaviors; thus, specifying personality for an agent leads to an automation of the low-level parameter tuning process. We describe a plausible mapping from personality traits to existing behavior types and analyze the overall emergent crowd behaviors. Copyright © 2008, International Foundation for Autonomous Agents and Multiagent Systems (www.ifaamas.org). All rights reserved.
OCEAN personality model
Multi agent systems
Published Version (Please cite this version)https://dl.acm.org/citation.cfm?id=1402835
Showing items related by title, author, creator and subject.
Invasion of personal space under the condition of short-term crowding: a case study on an Automatic Teller Machine Kaya, N.; Erkip, F. (Academic Press, 1999-06)This study is an investigation of the effects of short-term crowding on the invasion of personal space. The analysis was carried out by means of research designed for automatic teller machine (ATM) users in Ankara. The ...
Modeling and populating virtual cities: automatic production of building models and emergency crowd simulation Oğuz, Oğuzcan (Bilkent University, 2008)In this thesis, we present an automatic building generation method based on procedural modeling approach, and a crowd animation system that simulates a crowd of pedestrians inside a city. While modeling the buildings, ...
Automatic determination of navigable areas, pedestrian detection, and augmentation of virtual agents in real crowd videos Doğan, Yalım (Bilkent University, 2018-12)Crowd simulations imitate the behavior of crowds and individual agents in the crowd with personality and appearance, which determines the overall model of a multi-agent system. In such studies, the models are often ...