Simulation of water drops on a surface
2008 3DTV-Conference: The True Vision - Capture, Transmission and Display of 3D Video, 3DTV-CON 2008 Proceedings
361 - 364
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Please cite this item using this persistent URLhttp://hdl.handle.net/11693/26869
We have designed and implemented a model for rendering and animating water drops moving on a surface under physical effects such as gravity, surface affinity and wind. For improved rendering, the output of the simulation (i.e. the animation sequence of the drops) is recorded for later offline image generation. ©2008 IEEE.