Distributed interactive video system design and analysis
IEEE Communications Magazine
Institute of Electrical and Electronics Engineers
100 - 108
Item Usage Stats
The interactive video (IV) market has been expected to capture a significant share of the huge potential revenues to be generated by the business and residential markets. The level of revenues generated depends on the completion rate of calls the service provider can support, no matter what the IV system or network condition. Thus, a cost-effective, scalable fault-tolerant IV system is needed to maximize the video call completion rate at an affordable cost. This article describes design methodologies for a scalable, fault-tolerant IV system and an IV system design and analysis research prototype called IVSDNA (IV System Designer and Analyzer). The IVSDNA prototype is designed to help network planners and engineers to evaluate quantitative trade-offs (in terms of network communications costs, video storage costs, and degree of system fault tolerance) between two major IV system architectures (centralized and distributed) with a variety of video distribution methods, replication strategies, and fault-tolerant access protocols.
KeywordsDistributed interactive video system
Fault tolerant access protocols
Video call completion rate
Fault tolerant computer systems
Interactive computer systems
Image communication systems
Published Version (Please cite this version)https://doi.org/10.1109/35.581314
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