The state of the art in mobile graphics research
IEEE Computer Graphics and Applications
Institute of Electrical and Electronics Engineers
74 - 84
Item Usage Stats
High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces. © 2008 IEEE.
Rendering (computer graphics)
Mobile user interfaces
Published Version (Please cite this version)http://dx.doi.org/10.1109/MCG.2008.83
Showing items related by title, author, creator and subject.
Celikcan, U.; Yaz I.O.; Capin, T. (Blackwell Publishing Ltd, 2015)We present a novel method for retargeting human motion to arbitrary 3D mesh models with as little user interaction as possible. Traditional motion-retargeting systems try to preserve the original motion, while satisfying ...
Özgüç, B. (Technews, 1996)In a formal or an informal manner, computer graphics has been a field of research and education since the early 1970s in Turkey. The earlier examples of academic research work came from Istanbul Technical University and ...
Yilmaz, T.; Güdükbay, Uğur (S P I E - International Society for Optical Engineering, 2008-09)We propose a framework for the stereoscopic visualization of urban environments. The framework uses occlusion and view-frustum culling (VFC) and utilizes graphics hardware to speed up the rendering process. The occlusion ...