• About
  • Policies
  • What is openaccess
  • Library
  • Contact
Advanced search
      View Item 
      •   BUIR Home
      • Scholarly Publications
      • Faculty of Engineering
      • Department of Computer Engineering
      • View Item
      •   BUIR Home
      • Scholarly Publications
      • Faculty of Engineering
      • Department of Computer Engineering
      • View Item
      JavaScript is disabled for your browser. Some features of this site may not work without it.

      The state of the art in mobile graphics research

      Thumbnail
      View / Download
      1.6 Mb
      Author
      Capin, T.
      Pulli, K.
      Akenine-Möller, T.
      Date
      2008
      Source Title
      IEEE Computer Graphics and Applications
      Print ISSN
      0272-1716
      Electronic ISSN
      1558-1756
      Publisher
      Institute of Electrical and Electronics Engineers
      Volume
      28
      Issue
      4
      Pages
      74 - 84
      Language
      English
      Type
      Article
      Item Usage Stats
      117
      views
      161
      downloads
      Abstract
      High-quality computer graphics let mobile-device users access more compelling content. Still, the devices' limitations and requirements differ substantially from those of a PC. This survey of mobile graphics research describes current solutions in terms of specialized hardware (including 3D displays), rendering and transmission, visualization, and user interfaces. © 2008 IEEE.
      Keywords
      Mobile handsets
      Rendering (computer graphics)
      Handheld computers
      Computer graphics
      Hardware
      Navigation
      User interfaces
      Computer displays
      Batteries
      Mobile graphics
      Handheld graphics
      3D displays
      Visualization
      Mobile user interfaces
      Augmented reality
      Survey
      Permalink
      http://hdl.handle.net/11693/23076
      Published Version (Please cite this version)
      http://dx.doi.org/10.1109/MCG.2008.83
      Collections
      • Department of Computer Engineering 1368
      Show full item record

      Related items

      Showing items related by title, author, creator and subject.

      • Thumbnail

        Example-based retargeting of human motion to arbitrary mesh models 

        Celikcan, U.; Yaz I.O.; Capin, T. (Blackwell Publishing Ltd, 2015)
        We present a novel method for retargeting human motion to arbitrary 3D mesh models with as little user interaction as possible. Traditional motion-retargeting systems try to preserve the original motion, while satisfying ...
      • Thumbnail

        Turkey: a report on computer graphics education 

        Özgüç, B. (Technews, 1996)
        In a formal or an informal manner, computer graphics has been a field of research and education since the early 1970s in Turkey. The earlier examples of academic research work came from Istanbul Technical University and ...
      • Thumbnail

        Stereoscopic urban visualization based on graphics processor unit 

        Yilmaz, T.; Güdükbay, Uğur (S P I E - International Society for Optical Engineering, 2008-09)
        We propose a framework for the stereoscopic visualization of urban environments. The framework uses occlusion and view-frustum culling (VFC) and utilizes graphics hardware to speed up the rendering process. The occlusion ...

      Browse

      All of BUIRCommunities & CollectionsTitlesAuthorsAdvisorsBy Issue DateKeywordsTypeDepartmentsThis CollectionTitlesAuthorsAdvisorsBy Issue DateKeywordsTypeDepartments

      My Account

      Login

      Statistics

      View Usage StatisticsView Google Analytics Statistics

      Bilkent University

      If you have trouble accessing this page and need to request an alternate format, contact the site administrator. Phone: (312) 290 1771
      Copyright © Bilkent University - Library IT

      Contact Us | Send Feedback | Off-Campus Access | Admin | Privacy