Particle-based simulation and visualization of fluid flows through porous media
Author
Bayraktar, S.
Güdükbay, Uğur
Özgüç, B.
Date
2010Source Title
Journal of Visualization
Print ISSN
1343-8875
Publisher
Springer-Verlag
Volume
13
Issue
4
Pages
327 - 336
Language
English
Type
ArticleItem Usage Stats
114
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93
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Abstract
We propose a method of fluid simulation where boundary conditions are designed in such a way that fluid flow through porous media, pipes, and chokes can be realistically simulated. Such flows are known to be low Reynolds number incompressible flows and occur in many real life situations. To obtain a high quality fluid surface, we include a scalar value in isofunction. The scalar value indicates the relative position of each particle with respect to the fluid surface.
Keywords
Fluid simulationParticle-based modeling
Physically based modeling
Smoothed particle hydrodynamics