How the ocean personality model affects the perception of crowds
Author
Durupınar, F.
Pelechano, N.
Allbeck, J. M.
Güdükbay, Uğur
Badler, N. I.
Date
2011Source Title
IEEE Computer Graphics and Applications
Print ISSN
0272-1716
Electronic ISSN
1558-1756
Publisher
Institute of Electrical and Electronics Engineers
Volume
31
Issue
3
Pages
22 - 31
Language
English
Type
ArticleItem Usage Stats
150
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690
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Abstract
A personality model named High-Density Autonomous Crowds (HiDAC) simulation system provides individual differences by assigning each person different psychological and physiological traits. Users normally set these parameters to model a crowd's nonuniformity and diversity. The approach creates plausible variations in the crowd and enables novice users to dictate these variations by combining a standard personality model with a high-density crowd simulation. HiDAC addresses the simulation of local behaviors and the global wayfinding of crowds in a dynamically changing environment. It directs autonomous agents' behavior by combining geometric and psychological rules. HiDAC handles collisions through avoidance and response forces. Over long distances, the system applies collision avoidance so that agents can steer around obstacles. HiDAC assigns people specific behaviors. The number of actions they complete depends on their curiosity.
Keywords
Autonomous agentsComputer graphics
Crowd simulation
Graphics and multimedia
Ocean personality model
Changing environment
Computer simulation
Young adult
Personality
Perception
Biological
Models
Male
Humans
Female
Crowding
Behavior
Adult
Adolescent