dc.contributor.author | Erkan, Bilge | |
dc.date.accessioned | 2016-01-08T20:10:29Z | |
dc.date.available | 2016-01-08T20:10:29Z | |
dc.date.issued | 1993 | |
dc.identifier.uri | http://hdl.handle.net/11693/17462 | |
dc.description | Ankara : Department of Computer Engineering and Information Science and Institute of Engineering and Science, Bilkent Univ., 1993. | en_US |
dc.description | Thesis (Master's) -- Bilkent University, 1993. | en_US |
dc.description | Includes bibliographical references leaves 74-77 | en_US |
dc.description.statementofresponsibility | Erkan, Bilge | en_US |
dc.format.extent | v, 77 leaves | en_US |
dc.language.iso | English | en_US |
dc.rights | info:eu-repo/semantics/openAccess | en_US |
dc.subject.lcc | TR897.7 .E75 1993 | en_US |
dc.subject.lcsh | Computer animation. | en_US |
dc.subject.lcsh | Computer graphics. | en_US |
dc.title | Object-oriented motion abstraction | en_US |
dc.type | Thesis | en_US |
dc.department | Department of Computer Engineering | en_US |
dc.publisher | Bilkent University | en_US |
dc.description.degree | M.S. | en_US |