Texture mapping on geometrical models
Author
Açıkgöz, Oktay Aydın
Advisor
Özgüç, Bülent
Date
1989Publisher
Bilkent University
Language
English
Type
ThesisItem Usage Stats
96
views
views
44
downloads
downloads
Abstract
The contribution of the visual effects of textures is an important aspect
in generating images of real objects. Texture mapping is a very successful
technique in this respect. Texture mapping can be subdivided into two
fundamental topics; the geometric mapping and the filtering. The texture
mapping system developed in this study is adaptable to different types of
geometric models. Superqueadric, Bezier or b-spline surfaces can be mapped
with textures. The geometric modeling and the texture synthesis subsystems
were also implemented for this purpose. The system works in an interactive
manner, the user describes the geometric model and the texture and gets the
result in a reasonable amount of time. The speed and the usability of the
system by a naive user are the keypoints of implementation.