Show simple item record

dc.contributor.advisorÇapın, Tolga
dc.contributor.authorCeylan, Duygu
dc.date.accessioned2016-01-08T18:11:21Z
dc.date.available2016-01-08T18:11:21Z
dc.date.issued2009
dc.identifier.urihttp://hdl.handle.net/11693/14943
dc.descriptionAnkara : The Department of Computer Engineering and the Institute of Engineering and Science of Bilkent University, 2009.en_US
dc.descriptionThesis (Master's) -- Bilkent University, 2009.en_US
dc.descriptionIncludes bibliographical references leaves 74-78.en_US
dc.description.abstractFast developments in computer technology have given rise to different application areas such as multimedia, computer games, and Virtual Reality. All these application areas are based on animation of 3D models of real world objects. For this purpose, many tools have been developed to enable computer modeling and animation. Yet, most of these tools require a certain amount of experience about geometric modeling and animation principles, which creates a handicap for inexperienced users. This thesis introduces a solution to this problem by presenting a mesh animation system targeted specially for novice users. The main approach is based on one of the fundamental model representation concepts, Laplacian framework, which is successfully used in model editing applications. The solution presented perceives a model as a combination of smaller salient parts and uses the Laplacian framework to allow these parts to be manipulated simultaneously to produce a sense of movement. The interaction techniques developed enable users to carry manipulation and global transformation actions at the same time to create more pleasing results. Furthermore, the approach utilizes the multi-touch screen technology and direct manipulation principles to increase the usability of the system. The methods described are experimented by creating simple animations with several 3D models; which demonstrates the advantages of the proposed solution.en_US
dc.description.statementofresponsibilityCeylan, Duyguen_US
dc.format.extentxi, 78 leaves, illustrationsen_US
dc.language.isoEnglishen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectLaplacian mesh editingen_US
dc.subjectMesh segmentationen_US
dc.subjectVolume preserving mesh editingen_US
dc.subjectMesh animationen_US
dc.subjectDirect manipulationen_US
dc.subjectMulti-touch interactionen_US
dc.subject.lccT385 .C49 2009en_US
dc.subject.lcshComputer graphics.en_US
dc.subject.lcshComputer animation.en_US
dc.subject.lcshThree-dimensional display systems.en_US
dc.subject.lcshTouch.en_US
dc.subject.lcshVisualization.en_US
dc.title3D mesh animation system targeted for multi-touch environmentsen_US
dc.typeThesisen_US
dc.departmentDepartment of Computer Engineeringen_US
dc.publisherBilkent Universityen_US
dc.description.degreeM.S.en_US
dc.identifier.itemidB117760


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record